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| Phydeoux's Add-on Topic |
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| ArmyUnit:
--- Quote from: phydeoux on January 22, 2012, 08:22:34 PM ---I did a quick edit to get a feel for how I'm going to attempt this. If it looks like I just slapped a bunch of rectangles all over its because I did. What other way would you make it look like a bunch of scrap sheet metal was welded all over for protection? -snip- The actual end result probably won't look like this. I want a heavier front, machine guns instead of a minigun, and i think i want to cut a hole in the roof for a rocket turret. --- End quote --- Just asking, but what's the face/poly count? |
| heedicalking:
i still wonder how you can manage to make all of this in milkshape, it's such a pain to use. do you just dupe verts and make faces? I looked at some of your models and the interior separate from exterior, it must be a huge pain to look at in milkshape. |
| phydeoux:
What part of "this is a quick edit, this is not how end result will look, i will change things" do people have trouble uderstanding? Lol You can see out, but the view is obviously limited. But again this was just messing around for a few minutes. Poly count probably isnt as low as it could be. Im not the most efficient modeler and milkshape isnt the most efficiet program. Its not a pain to use at all for me because its what i started with and its what i know. It is actually incredibly simple. A lot of times i am just reshaping the verts on boxes, or creating parts one plane/face at a time. I usually make one side and then dupe and mirror. I know most of my stuff has unseen faces but im getting better about removing those. |
| Wehrmacht:
you could add some nails through the scrap metal and maybe make some of it corrugated or something that looks corrugated edit: oh, and remove the glass. wheels should be covered by circular plates or just by A big steel plate altogether |
| Mega-Bear:
--- Quote from: Wehrmacht on January 23, 2012, 01:08:38 AM ---you could add some nails through the scrap metal --- End quote --- Yeah this is what I was going to say. |
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