| Blockland Forums > Modification Help |
| Phydeoux's Add-on Topic |
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| phydeoux:
yeah occasionally I'll host a dm or a zombie game in my suburban map. |
| Cool Blockhead:
Okay, PM me when you host in that map. |
| The Corporation:
--- Quote from: phydeoux on January 28, 2012, 09:32:53 PM ---For milkshape: Make your model Make the name of every group end with 32. (example: body32) Duplicate everything and end the name of that/those groups with 31 Then duplicate that duplicate and end that name with 0 Create a collision mesh ending named collision-1 The groups ending with 32 will be what the player sees up close The groups ending with 0 will be what the game draws the shadow from, and it will draw this mesh at a far distance The groups ending with 31 will be drawn at a distance right before the game draws the 0 groups. It sounds unnecessary to have this group but it won't work without it. --- End quote --- For blender? |
| Gravity Cat:
--- Quote from: The Corporation on January 29, 2012, 02:23:10 PM ---For blender? --- End quote --- Shouldn't be necessary. |
| Cool Blockhead:
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