(server-sided)
Is there a way to force a player to sit down -- and even if they move, they'll still be sitting down?
I've tried some stuff using .setActionThread("sit", 1) which seems to be cancelled when the player moves. I've also tried looping that function but that will only cause them to sit down when they finish moving.
I've also tried to apply it to AIPlayers, but it is cancelled when they move as well.