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BF based Rush map - NEED HELPERS/BUILDERS
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Mr.jacksaunt:
Battlefield styled Rush map
Info:
I started building this map around the BF3 beta because I liked the gamemode. I kinda stopped on it, but today I got a lot of stuff done on it.
The build is on the map Pirate bay.

The attackers spawn on a smaller island from the air, there they can get into 1 T90, 2 MG hummers, 1 standard hummer, and 1 M35 transport. They then would go onto the bridge onto the main island where the fighting begins. The other team gets 1 MG Fighter jet, 1 Apache (they do not respawn) and 2 MG hummers.

They have to set a charge on both of the first mcom stations to get to the second ones. Once they destroy the second base, that becomes their spawn. The defenders have to defend (with no vehicles) the third base on a cramped part of the main island. They will have HMGs though.


One of the first MCOM station buildings



Both first MCOM station buildings



Defender spawn base and second MCOM place



Attacker spawn (the C130 flies on those invisable plates for the effect of players skydiving to the battlefield


How to help
This project is a VERY heavy WIP, I'm not the best builder and making stuff is still challenging for me.

Roles
Small building Builders
Eventers (there isn't a Rush gamemode so this would need to be evented)
Base/compound builders (large buildings with fences around it)
General helper (someone that has ideas and ways to improve this)
Hoster(s)      (I have bad internet and I run off a Mac so I can't host)

Weapons, items and classes
Hopefully, when this is done and completed, I can get Gravity Cat to host this build with his weapons
Since this is based off of Battlefield, I think I'd be good to base the classes around that

Assault
Assault rifle
Handgun
Grenade
Healing method

Engineer
SMG
Handgun
Grenade
Rocket Launcher
Repair Wrench

Support
LMG
Handgun
Grenade
Ammo kit

Recon
Sniper Rifle
Handgun
Grenade
C4


This is still a work in progress! If you can help with this, please do!

Save and required addons
http://www.mediafire.com/?hdhh1vhteb1o9yo

--- Quote ---Heavy Machine gun
C130
Hummer (heed's)
fighter jet
Apache
M35 transport
JVS doors pack 1+2
Truenos original colorset
Vehicle events pack
mini game events pack
T90
--- End quote ---

The save is just for people looking to help out, please don't host a TDM with it
The Corporation:
Is the server up?
Like if you have VCE and setinventory/additem events, then I could make a simple shop for those guns or a rank system.
Mr.jacksaunt:

--- Quote from: The Corporation on November 03, 2011, 04:49:35 PM ---Is the server up?
Like if you have VCE and setinventory/additem events, then I could make a simple shop for those guns or a rank system.

--- End quote ---
What would be good is just having the player spawn in a weapon choosing place, where he can choose class and weapons.
And no, the server is not up
The Corporation:

--- Quote from: Mr.jacksaunt on November 03, 2011, 04:53:38 PM ---What would be good is just having the player spawn in a weapon choosing place, where he can choose class and weapons.
And no, the server is not up

--- End quote ---
Ah, I can do that too.

NINJA-As I was typing this post, I realized I could make it where they could choose only one class or item, and they wouldn't be able to click it again without respawning.
Mr.jacksaunt:

--- Quote from: The Corporation on November 03, 2011, 04:54:41 PM ---Ah, I can do that too.

NINJA-As I was typing this post, I realized I could make it where they could choose only one class or item, and they wouldn't be able to click it again without respawning.

--- End quote ---
Anything to make it better would be nice.
Can you also change a spawn point when both mcoms are destroyed?
It might be hard to do, and we might get Jam_Jar as another eventer
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