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| [Development] GTT: Viano City *Updated news 12/18/2011* |
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| Antares:
Map size (so far): 18.76MB Viano City is a new upcoming blocko city map for Blockland. Nearly all interiors can be visited, once it is finished. Easter-eggs will be added also, more of the map will be kept as a surprise. If everything is quickly finished, the map was released on 12 December 2011. Warning: The map requires a fast working video card. The reason? The map is very detailed, with many objects. "This is Viano FM. This month, a gigantic liner will arrive, it's new and fresh. Some people describe it as a four funnel liner, who knows? Thank you for enjoying Viano FM, and now we skip to Hold the Line song." Latest News 18.4.2011 - I will re-export all models into Blockland again. To see if the green effect bug is gone from the models. 12.4.2011 - Official trailer released here. 12.1.2011 - Military base "height in hallways" fixed. 12.1.2011 - Windmills, desert and drug factory added. 11.23.2011 - There will be a desert behind Viano City, to make it more better. 11.12.2011 - Tonight a new beta test around 8pm in U.S. time. Be sure to check it out beta-testers! ;-) 11.9.2011 - Road textures finished, the final version will be done this week. I think, I will release the map earlier. 11.7.2011 - Tomorrow, another beta test at my server. New road textures will be placed in the map. A big thanks to: 11.5.2011 - Hospital has been made. Several glitches fixed, and every door hole has the size of JVS doors. 11.4.2011 - Airport, billboard and cell phone masts have been made. Vice City feeling is coming closer, I can yet refer this map as the most detailed blocko city ever. 11.4.2011 - A lot has been done in five hours. Police station, hotel, traffic light, beach house, home house and fire station has been made. Everything aligns with the building grid. 11.4.2011 - Progress has been started now. Some buildings will be made, just keep every day an eye on this development. 11.3.2011 - I am looking for five beta testers. The first beta test will be kept on 5 November, this weekend. FAQ Q: I am a beta tester, where do I place the zip file? A) You place the folder Map_Viano in the zip file, to the Add-Ons folder. Q: I found a glitch, where do I report it? A) Just send me a pm with a screenshot. Q: Is everything aligned with the building grid? A) Yes. Q: Who made the textures? A) [GSF]Ghost made the textures. They were token from GSF San Andreas map. Q: How do I make a blocko city? A) You need to have a good brain when you use Torque Constructor. Q: How long did the progress took? A) I started last Tuesday, November 1 2011. In just four days, the map was already nearly completed. Q: How big is the map? A) Big enough to hide in. Become a beta tester Want to become a beta tester? Send this information below in a pm to me. Beta testers Brian Smith ID: 8437 Nasoa ID: 26543 MrLoL ID: 3306 BlockStar ID: ?? Jacob 123456789 ID: 3741 InFamous99 ID: 11322 MunkyCheez ID: 10664 TomTheGeek ID: ?? Moonlight ID: 10705 Phillip ID: 24585 Serge64 ID: ?? Siba ID: ?? Azur ID: 22925 Robo Dude ID: 10725 Beta positions closed. Every beta tester, add me on Return to Blockland messenger: ID 6979. ;-) A big thanks to: Pentium - The road textures <3 --- Code: ---[b]Name:[/b] [b]When are you online:[/b] --- End code --- |
| Mega-Bear:
These maps are always cool, I'm making one similar to this kind of map soon. |
| Antares:
--- Quote from: Mega-Bear on November 03, 2011, 05:34:12 PM ---These maps are always cool, I'm making one similar to this kind of map soon. --- End quote --- I am planning to add a highway, but the map is too small for that. I was also planning for a secret military base on a third private island. |
| Mega-Bear:
--- Quote from: Antares on November 03, 2011, 05:37:38 PM ---I am planning to add a highway, but the map is too small for that. I was also planning for a secret military base on a third private island. --- End quote --- Oh man that would be awesome. You're a great mapper. |
| Ninja guy:
Hopefully not as glitchy as GSF? |
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