Blockland Forums > Modification Help
[Development] GTT: Viano City *Updated news 12/18/2011*
Antares:
Map size (so far): 18.76MB
Viano City is a new upcoming blocko city map for Blockland. Nearly all interiors can be visited, once it is finished. Easter-eggs will be added also, more of the map will be kept as a surprise. If everything is quickly finished, the map was released on 12 December 2011.
Warning: The map requires a fast working video card. The reason? The map is very detailed, with many objects.
"This is Viano FM. This month, a gigantic liner will arrive, it's new and fresh. Some people describe it as a four funnel liner, who knows? Thank you for enjoying Viano FM, and now we skip to Hold the Line song."
Latest News
18.4.2011 - I will re-export all models into Blockland again. To see if the green effect bug is gone from the models.
12.4.2011 - Official trailer released here.
12.1.2011 - Military base "height in hallways" fixed.
12.1.2011 - Windmills, desert and drug factory added.
11.23.2011 - There will be a desert behind Viano City, to make it more better.
11.12.2011 - Tonight a new beta test around 8pm in U.S. time. Be sure to check it out beta-testers! ;-)
11.9.2011 - Road textures finished, the final version will be done this week. I think, I will release the map earlier.
11.7.2011 - Tomorrow, another beta test at my server. New road textures will be placed in the map. A big thanks to:
11.5.2011 - Hospital has been made. Several glitches fixed, and every door hole has the size of JVS doors.
11.4.2011 - Airport, billboard and cell phone masts have been made. Vice City feeling is coming closer, I can yet refer this map as the most detailed blocko city ever.
11.4.2011 - A lot has been done in five hours. Police station, hotel, traffic light, beach house, home house and fire station has been made. Everything aligns with the building grid.
11.4.2011 - Progress has been started now. Some buildings will be made, just keep every day an eye on this development.
11.3.2011 - I am looking for five beta testers. The first beta test will be kept on 5 November, this weekend.
FAQ
Q: I am a beta tester, where do I place the zip file?
A) You place the folder Map_Viano in the zip file, to the Add-Ons folder.
Q: I found a glitch, where do I report it?
A) Just send me a pm with a screenshot.
Q: Is everything aligned with the building grid?
A) Yes.
Q: Who made the textures?
A) [GSF]Ghost made the textures. They were token from GSF San Andreas map.
Q: How do I make a blocko city?
A) You need to have a good brain when you use Torque Constructor.
Q: How long did the progress took?
A) I started last Tuesday, November 1 2011. In just four days, the map was already nearly completed.
Q: How big is the map?
A) Big enough to hide in.
Become a beta tester
Want to become a beta tester? Send this information below in a pm to me.
Beta testers
Brian Smith ID: 8437
Nasoa ID: 26543
MrLoL ID: 3306
BlockStar ID: ??
Jacob 123456789 ID: 3741
InFamous99 ID: 11322
MunkyCheez ID: 10664
TomTheGeek ID: ??
Moonlight ID: 10705
Phillip ID: 24585
Serge64 ID: ??
Siba ID: ??
Azur ID: 22925
Robo Dude ID: 10725
Beta positions closed.
Every beta tester, add me on Return to Blockland messenger: ID 6979. ;-)
A big thanks to:
Pentium - The road textures <3
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Mega-Bear:
These maps are always cool, I'm making one similar to this kind of map soon.
Antares:
--- Quote from: Mega-Bear on November 03, 2011, 05:34:12 PM ---These maps are always cool, I'm making one similar to this kind of map soon.
--- End quote ---
I am planning to add a highway, but the map is too small for that. I was also planning for a secret military base on a third private island.
Mega-Bear:
--- Quote from: Antares on November 03, 2011, 05:37:38 PM ---I am planning to add a highway, but the map is too small for that. I was also planning for a secret military base on a third private island.
--- End quote ---
Oh man that would be awesome. You're a great mapper.
Ninja guy:
Hopefully not as glitchy as GSF?