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[Development] GTT: Viano City *Updated news 12/18/2011*

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Antares:

I give up with this map. Torque Constructor is bugged as hell. I had to make at least SEVEN folders to make the map work in another Torque game. Everything led to Map_Southampton, I thought I changed this.. but okay. Once I had everything correct the map is constantly crashing. I think I will immediately stop with Viano City. I am not going to put my time in fixing some "Invalid packets" or green weird fog glitch on the interiors.

I will release all the Torque files, anyone else can work further on it.

Mega-Bear:

Don't put the interiors in folder. Don't have any folders. Nasoa did the same thing with his SSRA and it broke the same way. Just reference all the .difs from the same location as the .mis.

Cool Blockhead:

Just release the other versions.  :panda:

Antares:


--- Quote from: Cool Blockhead on December 13, 2011, 05:38:13 PM ---Just release the other versions.  :panda:

--- End quote ---
Which versions?


--- Quote from: Mega-Bear on December 13, 2011, 04:57:19 PM ---Don't put the interiors in folder. Don't have any folders. Nasoa did the same thing with his SSRA and it broke the same way. Just reference all the .difs from the same location as the .mis.

--- End quote ---
That's not the problem. It only doesn't work in my own Torque game. The terrain file is linked with texture files from the Southampton map. I am really sure I fixed that problem before I placed the Viano City models in the map on Blockland.

The Corporation:

So, are you having second thoughts on finishing this?

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