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| [Development] GTT: Viano City *Updated news 12/18/2011* |
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| soba:
I don't appear to have an areal view of the city yet in my PMs :c, have you decided against it? or just not sent it to me yet |
| Wehrmacht:
wow pentium those are loving cool |
| BlockStar:
From the beta testing it looks awesome! c: |
| soba:
3 main problems the GSF maps had that this map (doesen't appear) to have is: lack of detail, and the map was too big, and it had no lights around the city >.> |
| Antares:
--- Quote from: soba on November 05, 2011, 08:18:53 PM ---3 main problems the GSF maps had that this map (doesen't appear) to have is: lack of detail, and the map was too big, and it had no lights around the city >.> --- End quote --- This map has lights in building. After you, or someone gave the idea for light I immediately added it. I recently discovered that spotlight doesn't work in Torque Constructor. The other problems with GSF maps were that many buildings couldn't be entered. Even the towers were too tall. He didn't put much time in it, but on the other side, he is a good Add-on modeler. Example, his Jet ski. It can be useful for my map. My next map will be a larger one then Viano, it is already based on a city of the West coast. <3 I am starting today the last progress on this buildings: - Viano Pepp Disco - Mc Donalds - Another House - Military base |
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