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VCE onVariableFunction, How do I get <arg0>, <arg1> into <NAMED BRICK>?
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nalem:
VCE onVariableFunction, How do I get <arg0>, <arg1> into <NAMED BRICK>?

Can a called function reach back and touch the caller?


Wrench and edit two bricks.


--- Code: ---Name the first [Triggerbrick   ]

[x]0  [0   ][onActivate ][<NAMED BRICK>][fireRelay            ]
                               [Eventbrick         ]
[x]1  [0   ][onActivate ][<NAMED BRICK>][VCE_callFunction  ][testFunction          ][<var:brick:name>     ]
                               [Eventbrick         ]
[x]2  [0   ][onActivate ][Client              ][Chat Message       ][feedback---trigger--- ]



Name the second [Eventbrick   ]

[x]0  [0   ][onRelay                ][Self         ][VCE_statefunction ][testFunction           ][1 3]
[x]1  [0   ][onVaribableFunction ][Client       ][Chat Message      ][feedback---event---    ]
[x]2  [0   ][onVaribableFunction ][Client       ][Chat Message      ][hairy event logic here ]
[x]3  [0   ][onVaribableFunction ][<NAMED BRICK>][set Item          ][Duplicator             ]
                                                  [ ****        ]

--- End code ---
****How do I get <arg0>, <arg1> into <NAMED BRICK>?

Can I return a payload to the brick that called?
Am I limited to preloading the Duplicator function on the triggerbrick, and after eventbrick logic decides, pong back a command to use it?

I'm trying to reduce the event spam across a forest of triggers. Can I abstract the common payload functions and pass the calling brick instead?
mp7964:
This forum is for Torquescript problems, not problems with the eventing system.
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