| Blockland Forums > Modification Help |
| [TUTORIAL]Importing a simple cylinder from blender into blockland as an interior |
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| heedicalking:
--- Quote from: Demian on November 06, 2011, 09:22:32 AM ---Obviously but you can do that to the .blend too which is included in the OP. I feel like I'm missing something here.. --- End quote --- the OP has it being textured in constructor. you can texture it in blender, export it, and the textures will load into constructor. I don't know about the coords though. |
| soba:
--- Quote from: heedicalking on November 06, 2011, 09:24:47 AM ---the OP has it being textured in constructor. you can texture it in blender, export it, and the textures will load into constructor. I don't know about the coords though. --- End quote --- I never tried textures, just colors, which I know don't export what-so-ever |
| Mega-Bear:
Nice job, but I don't see why you would ever do this. It's more lengthy than actually using TC. Still!--a good tutorial. |
| Wedge:
--- Quote from: Demian on November 06, 2011, 04:52:16 AM ---Yes. It is a pink texture. In the screenshot above the interior is clearly not pink. My point is that the null texture is not applied in the game to interiors lacking textures. --- End quote --- Null won't show up as pink in any case. Your interior would be completely invisible like slate. |
| mp7964:
Bump and I assume you could do this with any other model. |
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