| Blockland Forums > Modification Help |
| [TUTORIAL]Importing a simple cylinder from blender into blockland as an interior |
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| Demian:
--- Quote from: soba on November 06, 2011, 04:37:43 AM ---Ah, the texture would need to be in the same folder as the original interior --- End quote --- No. If the interior does not have a texture, it will use the default texture. I don't know where this is located. Odd. Last time it was a lot darker. |
| soba:
--- Quote from: Demian on November 06, 2011, 04:47:05 AM ----snip- --- End quote --- Null.png is applied to the model upon loading it after exporting it from blender |
| Demian:
--- Quote from: soba on November 06, 2011, 04:48:47 AM ---Null.png is applied to the model upon loading it after exporting it from blender --- End quote --- Yes. It is a pink texture. In the screenshot above the interior is clearly not pink. My point is that the null texture is not applied in the game to interiors lacking textures. |
| soba:
--- Quote from: Demian on November 06, 2011, 04:52:16 AM ---Yes. It is a pink texture. In the screenshot above the interior is clearly not pink. My point is that the null texture is not applied in the game to interiors lacking textures. --- End quote --- ah |
| Nasoa:
You can just make a cylinder primitive in Constructor... And I see you have discovered Crafty. |
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