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[TUTORIAL]Importing a simple cylinder from blender into blockland as an interior
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Demian:

--- Quote from: soba on November 06, 2011, 04:37:43 AM ---Ah, the texture would need to be in the same folder as the original interior

--- End quote ---
No. If the interior does not have a texture, it will use the default texture. I don't know where this is located.



Odd. Last time it was a lot darker.
soba:

--- Quote from: Demian on November 06, 2011, 04:47:05 AM ----snip-

--- End quote ---
Null.png is applied to the model upon loading it after exporting it from blender
Demian:

--- Quote from: soba on November 06, 2011, 04:48:47 AM ---Null.png is applied to the model upon loading it after exporting it from blender

--- End quote ---
Yes. It is a pink texture. In the screenshot above the interior is clearly not pink. My point is that the null texture is not applied in the game to interiors lacking textures.
soba:

--- Quote from: Demian on November 06, 2011, 04:52:16 AM ---Yes. It is a pink texture. In the screenshot above the interior is clearly not pink. My point is that the null texture is not applied in the game to interiors lacking textures.

--- End quote ---
ah
Nasoa:
You can just make a cylinder primitive in Constructor...

And I see you have discovered Crafty.
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