Off Topic > Games
Cry of Fear
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Supersylox:

--- Quote from: Lord Tony² on March 04, 2012, 11:27:09 PM ---I downloaded this game hoping there was deathmatch. Where is the deathmatch game mode?

--- End quote ---
Why do you want deathmatch?

How would that even work? Cry of Fear wasn't made to have a balanced PVP system, it probably would literally be whoever gets the sniper first wins.
MegaScientifical:
You know what really needs a deathmatch mode?

ShadowsfeaR:
^ Oh my god nostalgia
MegaScientifical:
My brother used to get stuffloads of demo discs. Forgot what they were called, but they had a bunch of demos on them, and this game was on one of them. I remember pogo sticking down the orchard... Cry of Fear isn't as creepy as pogo sticking down a low definition, empty orchard of awkward silence picking up random letters. It's like going inside the other way, seeing happy stuff when everything is terrible...
tails:
I don't really find this to be a good game, During the single player all it was was a series of boxes and jump scares with bad puzzles and fetch quests in-between, Then the multiplayer was the exact same, Not only that but the game seems to do it's best to make you get completely stuck and not know what to do, At one point me and cc were just standing at a door that wouldn't open, Then we spent around 20 minutes jumping around the small area until i got stuck in a wall and we had to restart, THEN the door worked, And that's not a one time thing either I've gotten stuck due to problems like that in the single player too, I really don't see why this was so hyped and things, It's not even THAT scary, I was playing in the dark and everything!

Adding to the getting completely stuck part, There's a part very early on with a computer, You can find some paper with two words that you would of course assume to be a username and password, They didn't work. I spent a large amount of time roaming around trying to find other things.

Also the people attached to floating beds are just stupid and a pain to attack.
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