| Off Topic > Games |
| Cry of Fear |
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| plad101:
--- Quote from: Extrude on February 23, 2012, 08:53:57 PM ---I've counted the polygons. They use complex blending calculations to make polygons seem more plentiful than before. --- End quote --- its Half-Life. the page says so. |
| Shadoku:
Just to make it more clear, it requires Half-Life, NOT Half-Life: Source. |
| Toadzard:
--- Quote from: Lørd Tøny on February 23, 2012, 08:52:50 PM ---This looks more like Half-Life 2. Are you sure this is Half-Life 1? I don't recall Half-Life 1 having that many polygons on any object. --- End quote --- I think it would actually look worse if it were made in Half Life 2 and I say that because of the developers and their confidence with GldSrc, doubly so when I've heard Half Life 2 is terrible for making mods and especially ones that stray this far away from the original formula. The mod Paranoia came out before this and is similar in the sense that it's really good looking. They actually based this mod around Paranoia or so I hear. All you need to play is the original Half Life 1 on Steam and I highly highly recommend this mod if you can stomach content ten times more disturbing than this. |
| Extrude:
What port do you need to forward to host for this? I'll host a server for whoever wants to join. |
| Toadzard:
I suggest not bothering with co op until you've beaten singleplayer. |
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