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Uber City RP Revamped (new stuff added as of 12/1/11)
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Soundwaver7:

--- Quote from: Gen. Hothauser on November 30, 2011, 06:35:09 PM ---Ya, I had said that I used HUD print in one of these previous posts

--- End quote ---
Sorry I must have missed that.
Derroith:
Does this use rp_core or cityrp/g?

Also, how many of these have you already made, lol?
Gen. Hothauser:

--- Quote from: Derroith on November 30, 2011, 09:38:38 PM ---Does this use rp_core or cityrp/g?

Also, how many of these have you already made, lol?

--- End quote ---

If you had read any of the OP, it would answer your questions.

No City RP mods used.  This means no RP Core nor Ibanz or an other RP, it is all evented.

anything I have under the update section of the very messy OP has been made.  Anything under soon to come has thought put into it/started work on it.  Anything under whatever the third tab is is stuff I can't think of how to do with events.
Gen. Hothauser:
And sorry for double post, I just needed to do it this way.

OP is being redesigned this weekend.  I wil not only work more on the City itself, I will also be cleanin up the OP and starting on formatting of the real gallery/intro thread for this.  I will work on the Symbol for the city, it will probably be somewhat like the RMBC symbol but with the transblocklandian pyramid in the background instead of the Clan HQ Pyramid.

I'll need to be nowing how to do links within a page, idk what to call them, you click on a link and it transports you to a spot on the same page.  So if you know how or know where I can get this info at, tell me please.
Gen. Hothauser:
Uber City RP
This is the Transatlantic Pyramid, the building I based my Transblocklandian Tower on
Jump to:
•Background
•Description
•Progress
•Pictures


Description: Uber City RP has been designed to be different than other City RP's.  The biggest difference between Uber City RP and the majority of City RP's is that it is completely Evented, no City RP mods used.  In the city, I utilize common aspects of a person's life that City RP Mods tend to overlook, such as realistic house buying and good job systems, ect.  In the city, there will be some realistic laws using events to guide them, so no more killing sprees nor badmin.  Another difference from Mod based City RP's is that people can steal money from cash registers of restaurants and shops, can break into houses and shops, can steal vehicles, and have demerits added for each crime.  Jobs are a lot better than in Mod based City RP's.  In Uber City RP, i use promotion systems.  After so much exp gained,the person gains a level.  After so many levels, the player gets a promotion.  But, if you switch jobs, you have to start all over again with level and exp.  Thi adds more realism to the game.



Background: Planning: Uber City started out being a simple drawing of a two lane highway with a few small roads branching off.  This was somewhere back in March, 2011.  Soon, more was added to the drawing, such as the city center, second highway, and first neighborhood area.  More roads and places were added later to the drawing after I started building, but most of those additions didn't and won't make it into the build.
Building: The first thing to be made was the main highway.  I bumped up the number of lanes to 3 lanes on each side, instead of two.  A simple bridge was placed over top the highway and had been the crossing bridge for the unmade second highway for a long time.  The main highway was but a short, straight length of road at that point, this was when I tried at VCE for the first time, that being attempting to make toll booths on the highway-something I can easily do now.  The bridge that was made was designed to hold another 3 lane highway and a crudely made 3 lane highway was made to go on top of the bridge, later both deleted and replaced.  Stemming off of this highway at one end was the as of then unnamed neighborhood area, and somewhere in between this an the bridge was the mine/forest area where I did my first VCE eventing-I just watched a tutorial on how to make an RP tree.  Then my computer died on me and i was unable to play or do any work on this for about a month.  I get a new computer and get blockland running again.  After all of this, the left city center was sized up by making a curve in the main highway.  A connection on the opposite end of this highway was the entrance to the then-named slum area.  This eventually was deleted through ghost saving.  While all of this was going on, another area in the server was made for people to make stuff that could go into the city, and after some six months of having that area, I got a good enough build from CoolBlockhead to be put into the city.  I took a break for a while and made the first skyscraper that would go into the city.  After completion of the skyscraper, I add a mountain ridge to divide the poor/admin area and the rest of the city.  A tunnel was made into the ridge through which the second highway would pass.  Admin and poor neighborhood areas get made.  Streets get added into the city center and any good builds made in the separate building area gets moved to the city.  The separate area gets destroyed.  The new forest/river/mine/hunting ground is made near poor area an the old mine is deleted.  The dam is placed in.  Construction on the Transblocklandian Tower begins.  It will be twice as tall as the first skyscraper, which is 24 stories tall.
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