| Blockland Forums > Modification Help |
| Help with detecting Playertouch |
| << < (2/2) |
| MegaScientifical:
It's doing a default event/command that isn't part of his Add-On. |
| Amade:
armor::onCollision is being packaged. You could just use yourDatablock::onCollision. The arguments are %this, %obj, %col, %norm, %speed |
| Lando The Climber:
Might as well have just spoke Japanese, O.o I appreciate the help but I don't understand any of that, I got lost at arguments. |
| Amade:
--- Quote from: Lando The Climber on November 09, 2011, 06:22:37 PM ---Might as well have just spoke Japanese, O.o I appreciate the help but I don't understand any of that, I got lost at arguments. --- End quote --- --- Code: ---package PrepperCollision { function armor::onCollision(%this, %obj, %col, %norm, %speed) { //do some stuff //%obj is of datablock %this, and collided with %col at %speed (direction %norm) parent::onCollision(%this, %obj, %col, %norm, %speed); } }; --- End code --- |
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