Blockland Forums > Modification Help
Colonial era weapons
Mushroom man:
I know I'm not going to get anyone to script these for me, so I'll just use those default add-ons in blender as a reference and work from that. I just can't figure out how to export a .skp to a .blend file. Anyone know how?
Or not. I couldn't figure out blender for the life of me. But if someone could put the models in blender an do all the jointing and stuff I may be able to script...
Jacob 123456789:
yes, this would be nice
now actual ships on the other hand..
RedGajin:
Can we get actual renders of the models, they look better in sketch mode, but actual renders would be good.
Also, I'll script them for you.
--- Quote from: Jacob 123456789 on November 12, 2011, 12:54:24 PM ---yes, this would be nice
now actual ships on the other hand..
--- End quote ---
Strat's pirate ship
Mushroom man:
--- Quote from: RedGajin on November 12, 2011, 01:05:04 PM ---Can we get actual renders of the models, they look better in sketch mode, but actual renders would be good.
Also, I'll script them for you.
--- End quote ---
What do you mean? I don't really know how to render. I just took screenshots.
And thanks for offering to script. I'll PM you with the models right away. And you can do the cannon right?
Also, due to the odd way of holding many of these weapons I think I may include hands. Mostly to keep them from being like
RedGajin:
--- Quote from: Mushroom man on November 12, 2011, 01:31:35 PM ---And thanks for offering to script. I'll PM you with the models right away. And you can do the cannon right?
Also, due to the odd way of holding many of these weapons I think I may include hands. Mostly to keep them from being like
--- End quote ---
Yes, I can do the cannon too. Hands would look god on the longer ones, the pistol should be fine with just one hand though.