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| Colonial era weapons |
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| Mega-Bear:
--- Quote from: Mushroom man on November 16, 2011, 08:41:46 PM ---I have been thinking about it, and I'm not sure a barn would be very fitting. Rather a farmhouse like this: I'm not sure if barns where much of a thing back then. At least, loose the silos. Sorry. That is a really looking barn anyway. Maybe you could put it in a different map... --- End quote --- Modelling a farmhouse that is blockhead-sized would take a lot of time, and would probably end up broken because of the amount of brushes and stuff. If you want I can remove the silos from the barn, otherwise I'm not really willing to make a big farmhouse like that. :( |
| Mushroom man:
--- Quote from: Mega-Bear on November 16, 2011, 08:58:39 PM ---Modelling a farmhouse that is blockhead-sized would take a lot of time, and would probably end up broken because of the amount of brushes and stuff. If you want I can remove the silos from the barn, otherwise I'm not really willing to make a big farmhouse like that. :( --- End quote --- That's okay. It's just a big aluminium silo would be impossible in that time period. Maybe some much smaller wood ones though... |
| Mega-Bear:
Idea: I could make a wooden storehouse in place of the silos. It can take the place of the silos in terms of storage and still serve a good combat purpose. |
| Mushroom man:
--- Quote from: Mega-Bear on November 16, 2011, 09:02:00 PM ---Idea: I could make a wooden storehouse in place of the silos. It can take the place of the silos in terms of storage and still serve a good combat purpose. --- End quote --- Yes. That would be excellent. |
| Mushroom man:
I got bored and made hats. There's an Old Guard style bearskin and a shako. I'm not asking anyone to script them, I don't want to increase Gajins work load. I'll do my best to make an add-on for rusty/munk's hat mod but I don't think it really matters. Also, I see that someone downloaded my models and considering Gajin is the only person I sent them to, work can probably begin as of this time! Yay! |
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