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Colonial era weapons

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Mega-Bear:


--- Quote from: Mushroom man on November 16, 2011, 08:41:46 PM ---I have been thinking about it, and I'm not sure a barn would be very fitting. Rather a farmhouse like this:

I'm not sure if barns where much of a thing back then. At least, loose the silos.
Sorry. That is a really looking barn anyway. Maybe you could put it in a different map...

--- End quote ---

Modelling a farmhouse that is blockhead-sized would take a lot of time, and would probably end up broken because of the amount of brushes and stuff. If you want I can remove the silos from the barn, otherwise I'm not really willing to make a big farmhouse like that. :(

Mushroom man:


--- Quote from: Mega-Bear on November 16, 2011, 08:58:39 PM ---Modelling a farmhouse that is blockhead-sized would take a lot of time, and would probably end up broken because of the amount of brushes and stuff. If you want I can remove the silos from the barn, otherwise I'm not really willing to make a big farmhouse like that. :(

--- End quote ---
That's okay.
It's just a big aluminium silo would be impossible in that time period. Maybe some much smaller wood ones though...

Mega-Bear:

Idea: I could make a wooden storehouse in place of the silos. It can take the place of the silos in terms of storage and still serve a good combat purpose.

Mushroom man:


--- Quote from: Mega-Bear on November 16, 2011, 09:02:00 PM ---Idea: I could make a wooden storehouse in place of the silos. It can take the place of the silos in terms of storage and still serve a good combat purpose.

--- End quote ---
Yes. That would be excellent.

Mushroom man:

I got bored and made hats. There's an Old Guard style bearskin and a shako.


I'm not asking anyone to script them, I don't want to increase Gajins work load. I'll do my best to make an add-on for rusty/munk's hat mod but I don't think it really matters.
Also, I see that someone downloaded my models and considering Gajin is the only person I sent them to, work can probably begin as of this time! Yay!

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