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| Blockland crashes on startup |
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| Pies and Muffins:
Ok so I have this generally oldish PC that has run blockland for a long time. The computer has all the requirements for blockland and has run it fine untill a few days ago when it gave me the message Blockland.exe has encountered a problem and needs to close. We are sorry for the inconvenience. the launcher log is as follows. //-------------------------- 11/11/2011 -- 16:25:28 ----- Processor Init: Intel (unknown, Pentium 4 family), ~3.75 Ghz (timed at roughly 3.77 Ghz) FPU detected MMX detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing SSE extensions Input Init: DirectInput enabled. Blockland Launcher v20 build 1361 Module Directory: C:/Program Files/Blockland Profile Path: C:\Documents and Settings\Jacob\My Documents\Blockland/ Total Ram: 2047 MB OS: Windows XP Professional Service Pack 3 (build 2600) --------- Parsing Arguments --------- argc = 1 argv[0] = C:\Program Files\Blockland\BlocklandLauncher.exe Parsing command line arguments: Blockland launcher running... Loading compiled script base/main.cs. Video Init: Accelerated OpenGL display device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... (NEW) Setting screen mode to 640x480x32@60hz (w)... Creating a new window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context... Making the new rendering context current... OpenGL driver information: Vendor: NVIDIA Corporation Renderer: GeForce 6600 GT/AGP/SSE2 Version: 2.1.2 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 4) EXT_compiled_vertex_array THE CONSOLE LOG IS AS FOLLOWS FPU detected MMX detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing SSE extensions Input Init: DirectInput enabled. Syntax error in input. Blockland v20 build 1482 Module Directory: C:/Documents and Settings/Jacob/My Documents/Blockland Profile Path: C:/Documents and Settings/Jacob/My Documents/Blockland Total Ram: 2047 MB OS: Windows XP Professional Service Pack 3 (build 2600) --------- Parsing Arguments --------- argc = 2 Parsing command line arguments: --------- Loading Common --------- Loading compiled script base/main.cs. Loading compiled script base/client/defaults.cs. Loading compiled script base/server/defaults.cs. Executing config/client/prefs.cs. Executing config/server/prefs.cs. --------- Loading MODS --------- --------- Initializing Base --------- Loading compiled script base/client/init.cs. Loading compiled script base/server/init.cs. Loading compiled script base/client/canvas.cs. Loading compiled script base/client/audio.cs. --------- Initializing Base: Server -------------------- Loading compiled script base/server/mainServer.cs. Loading compiled script base/server/scripts/game.cs. --------- Initializing Base: Client -------------------- Loading compiled script base/client/message.cs. Loading compiled script base/client/mission.cs. Loading compiled script base/client/missionDownload.cs. Loading compiled script base/client/actionMap.cs. Video Init: Accelerated OpenGL display device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... (NEW) Setting screen mode to 640x480x32 (w)... Creating a new window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context... So this basically sums it up Blockland wont run. I reinstalled multiple times. HELP would be appreciated |
| ScratchTehEPICSpaceDude:
Oh my gosh! This is the same exact problem I am having! |
| Pies and Muffins:
yeah I know it really bugs. I just got it to work then joined a server then after about 1 hour it crashed and wont work again. |
| Aware:
http://forum.blockland.us/index.php?topic=175956.0 Its not very uncommon it seems. You can play, but you must delete your prefs.cs Blockland/config/prefs.cs Make a backup. I dont know when this will be fixed. |
| Aware:
From what I've gathered there is a problem with fullscreen. And the reason why when you delete prefs.cs is it puts it back into windowed. Play in windowed mode and you should be fine.. |
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