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Blockland crashes on startup
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Pies and Muffins:
Ok so I have this generally oldish PC that has run blockland for a long time. The computer has all the requirements for blockland and has run it fine untill a few days ago when it gave me the message
Blockland.exe has encountered a problem and needs to close.  We are sorry for the inconvenience.

the launcher log is as follows.

//-------------------------- 11/11/2011 -- 16:25:28 -----
Processor Init:
   Intel (unknown, Pentium 4 family), ~3.75 Ghz
     (timed at roughly 3.77 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland Launcher v20 build 1361
Module Directory: C:/Program Files/Blockland
Profile Path: C:\Documents and Settings\Jacob\My Documents\Blockland/
Total Ram: 2047 MB
OS: Windows XP Professional Service Pack 3 (build 2600)
--------- Parsing Arguments ---------
argc = 1
argv[0] = C:\Program Files\Blockland\BlocklandLauncher.exe
Parsing command line arguments:
Blockland launcher running...
Loading compiled script base/main.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 640x480x32@60hz (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce 6600 GT/AGP/SSE2
  Version: 2.1.2
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array



THE CONSOLE LOG IS AS FOLLOWS

   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Syntax error in input.
Blockland v20 build 1482
Module Directory: C:/Documents and Settings/Jacob/My Documents/Blockland
Profile Path: C:/Documents and Settings/Jacob/My Documents/Blockland
Total Ram: 2047 MB
OS: Windows XP Professional Service Pack 3 (build 2600)

--------- Parsing Arguments ---------
argc = 2
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server --------------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client --------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 640x480x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...









So this basically sums it up Blockland wont run. I reinstalled multiple times.

HELP would be appreciated
ScratchTehEPICSpaceDude:
Oh my gosh! This is the same exact problem I am having!
Pies and Muffins:
yeah I know it really bugs.
I just got it to work then joined a server then after about 1 hour it crashed and wont work again.
Aware:
http://forum.blockland.us/index.php?topic=175956.0

Its not very uncommon it seems. You can play, but you must delete your prefs.cs
Blockland/config/prefs.cs

Make a backup. I dont know when this will be fixed.
Aware:
From what I've gathered there is a problem with fullscreen. And the reason why when you delete prefs.cs is it puts it back into windowed. Play in windowed mode and you should be fine..
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