Author Topic: Blockland won't budge to open!  (Read 1683 times)

Whenever i try to open Blockland, the launcher always sticks to "Loading Stuff...", and after a few seconds, randomly shuts down.

/discuss

Post console.log

There are various topics around on how to do it.

I'd assume it's an add-on issue or a problem with your computer...

But things you could try:
1) Fresh install of blockland
2) Updating drivers
3) Turning it on and off again... idk... A bit tired while posting this.

having same problem

Heres my launcher.log

//-------------------------- 11/14/2011 -- 20:28:45 -----
Processor Init:
   AMD (unknown), ~2.65 Ghz
     (timed at roughly 2.63 Ghz)
   FPU detected
   MMX detected
   3DNow detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing 3DNow extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland Launcher v20 build 1361
Module Directory: C:/Program Files (x86)/Blockland
Profile Path: C:\Users\Ross\My Documents\Blockland/
Total Ram: 3006 MB
OS: Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
--------- Parsing Arguments ---------
argc = 1
argv[0] = C:\Program Files (x86)\Blockland\BlocklandLauncher.exe
Parsing command line arguments:
Blockland launcher running...
Loading compiled script base/main.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 640x480x32@60hz (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce 6150SE nForce 430/PCI/SSE2
  Version: 2.1.2
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

Loading compiled script base/defaultProfiles.cs.
Loading compiled script base/customProfiles.cs.
Loading compiled script base/messageBox.cs.
Loading compiled script base/MessageBoxOKCancelDlg.gui.
Loading compiled script base/MessageBoxOkDlg.gui.
Loading compiled script base/MessageBoxYesNoDlg.gui.
Loading compiled script base/launcherGui.gui.
Downloading manifest from 'http://update.blockland.us/latestVersion.php'...
76841 bytes retrieved
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
CDN Download finished

Badspot

  • Administrator
having same problem

Heres my launcher.log

<snip>

Is that really the complete launcher.log file?

Badspot

  • Administrator
Whenever i try to open Blockland, the launcher always sticks to "Loading Stuff...", and after a few seconds, randomly shuts down.

/discuss

Post your launcher.log file from my documents/Blockland as an attachment

Idk what that is really, i'm kinda new...


To all people who are stuck on the "Loading Stuff..." screen:

You can fix this by doing one of the following...

A) Do what I did, wait for your game to start up. Depending on how many addons you have enabled (including client-sided), it will take patience and time. The game eventually will start between 1 - 3 minutes.

B) If you're using Wireless internet or A Modem, turn off your internet/disconnect from your internet, start up Blockland, and you will automatically bypass the "Loading Stuff..." screen. Reconnect your internet and you can play online again.

C) Cry to Badspot. :/

Try one!

Post your launcher.log file from my documents/Blockland as an attachment
Idk what that is really, i'm kinda new...

Post a reply on this topic, hit "Additional Options", then attach "console.log" found in documents/Blockland/ .

This should send us a full version of your log files before the crash.







... derp, attached my own console.log
... oops