| Blockland Forums > Help |
| xxxxkill Needs help. |
| (1/2) > >> |
| *FacePalm*:
Note: this is xxxxkill's issue. But he doesn't have a key, so --- Quote from: xxxxkill on November 12, 2011, 01:39:02 PM --- --- Code: ---//-------------------------- 11/11/2011 -- 10:43:47 ----- Processor Init: Intel Itanium 2, ~2.35 Ghz (timed at roughly 2.36 Ghz) FPU detected MMX detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing SSE extensions Input Init: DirectInput enabled. Syntax error in input. Blockland v20 build 1482 Module Directory: C:/Documents and Settings/darren/My Documents/Blockland Profile Path: C:/Documents and Settings/darren/My Documents/Blockland Total Ram: 1021 MB OS: Windows XP Professional Service Pack 3 (build 2600) --------- Parsing Arguments --------- argc = 2 Parsing command line arguments: --------- Loading Common --------- Loading compiled script base/main.cs. Loading compiled script base/client/defaults.cs. Loading compiled script base/server/defaults.cs. Executing config/client/prefs.cs. Executing config/server/prefs.cs. --------- Loading MODS --------- --------- Initializing Base --------- Loading compiled script base/client/init.cs. Loading compiled script base/server/init.cs. Loading compiled script base/client/canvas.cs. Loading compiled script base/client/audio.cs. --------- Initializing Base: Server -------------------- Loading compiled script base/server/mainServer.cs. Loading compiled script base/server/scripts/game.cs. --------- Initializing Base: Client -------------------- Loading compiled script base/client/message.cs. Loading compiled script base/client/mission.cs. Loading compiled script base/client/missionDownload.cs. Loading compiled script base/client/actionMap.cs. Video Init: Accelerated OpenGL display device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... (NEW) Setting screen mode to 800x600x32@60hz (w)... Creating a new window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context... Making the new rendering context current... OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 4) EXT_compiled_vertex_array EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc 3DFX_texture_compression_FXT1 (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 2.000000) GL_EXT_multi_draw_arrays OpenGL Init: Disabled Extensions EXT_paletted_texture NV_vertex_array_range WGL_EXT_swap_control GL_ARB_vertex_buffer_object ARB_occlusion_query OpenGL driver information: Vendor: Intel Renderer: Intel 845G Version: 1.4.0 - Build 4.14.10.3762 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 4) EXT_compiled_vertex_array EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc 3DFX_texture_compression_FXT1 (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 2.000000) GL_EXT_multi_draw_arrays OpenGL Init: Disabled Extensions EXT_paletted_texture NV_vertex_array_range WGL_EXT_swap_control GL_ARB_vertex_buffer_object ARB_occlusion_query OpenAL Driver Init: OpenAL Vendor: Creative Labs Inc. Version: OpenAL 1.0 Renderer: Software Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3 Loading compiled script base/client/scripts/allClientScripts.cs. Activating package: CanvasCursor Loading compiled script base/client/ui/allClientGuis.gui. Executing config/client/config.cs. --------- Loading Client Add-Ons --------- Binding server port to default IP UDP initialized on port 0 Executing config/server/ADD_ON_LIST.cs. Engine initialized... Updating AddOnGui: Executing config/server/ADD_ON_LIST.cs. AddOnGui checking Add-On: Weapon_Sword AddOnGui checking Add-On: Weapon_Spear AddOnGui checking Add-On: Weapon_Rocket_Launcher AddOnGui checking Add-On: Weapon_Push_Broom AddOnGui checking Add-On: Weapon_Horse_Ray AddOnGui checking Add-On: Weapon_Guns_Akimbo AddOnGui checking Add-On: Weapon_Gun AddOnGui checking Add-On: Weapon_Bow AddOnGui checking Add-On: Vehicle_Tank AddOnGui checking Add-On: Vehicle_Rowboat AddOnGui checking Add-On: Vehicle_Pirate_Cannon AddOnGui checking Add-On: Vehicle_Magic_Carpet AddOnGui checking Add-On: Vehicle_Jeep AddOnGui checking Add-On: Vehicle_Horse AddOnGui checking Add-On: Vehicle_Flying_Wheeled_Jeep AddOnGui checking Add-On: Vehicle_Ball AddOnGui checking Add-On: Sound_Synth4 AddOnGui checking Add-On: Sound_Phone AddOnGui checking Add-On: Sound_Beeps AddOnGui checking Add-On: Script_Player_Persistence AddOnGui checking Add-On: Script_ClearSpam AddOnGui checking Add-On: Projectile_Radio_Wave AddOnGui checking Add-On: Projectile_Pong AddOnGui checking Add-On: Projectile_Pinball AddOnGui checking Add-On: Projectile_GravityRocket AddOnGui checking Add-On: Print_Letters_Default AddOnGui checking Add-On: Print_2x2r_Monitor3 AddOnGui checking Add-On: Print_2x2r_Default AddOnGui checking Add-On: Print_2x2f_Default AddOnGui checking Add-On: Print_1x2f_Default AddOnGui checking Add-On: Print_1x2f_BLPRemote AddOnGui checking Add-On: Player_Quake AddOnGui checking Add-On: Player_No_Jet AddOnGui checking Add-On: Player_Leap_Jet AddOnGui checking Add-On: Player_Jump_Jet AddOnGui checking Add-On: Player_Fuel_Jet AddOnGui checking Add-On: Particle_Tools AddOnGui checking Add-On: Particle_Player AddOnGui checking Add-On: Particle_Grass AddOnGui checking Add-On: Particle_FX_Cans AddOnGui checking Add-On: Particle_Basic AddOnGui checking Add-On: Light_Basic AddOnGui checking Add-On: Light_Animated AddOnGui checking Add-On: Item_Skis AddOnGui checking Add-On: Item_Key AddOnGui checking Add-On: Emote_Love AddOnGui checking Add-On: Emote_Hate AddOnGui checking Add-On: Emote_Confusion AddOnGui checking Add-On: Emote_Alarm AddOnGui checking Add-On: Brick_V15 AddOnGui checking Add-On: Brick_Treasure_Chest AddOnGui checking Add-On: Brick_Large_Cubes AddOnGui checking Add-On: Brick_Halloween AddOnGui checking Add-On: Brick_Checkpoint AddOnGui checking Add-On: Brick_Arch Destroying NET Server Exporting server prefs... Starting Single Player Server Binding server port to default IP UDP initialized on port 0 Loading compiled script base/server/scripts/DamageTypes.cs. Loading compiled script base/server/scripts/allGameScripts.cs. ... Shape with old version. --------- Updating Add-On List --------- Executing config/server/ADD_ON_LIST.cs. Checking Add-On Weapon_Sword Checking Add-On Weapon_Spear Checking Add-On Weapon_Rocket_Launcher Checking Add-On Weapon_Push_Broom Checking Add-On Weapon_Horse_Ray Checking Add-On Weapon_Guns_Akimbo Checking Add-On Weapon_Gun Checking Add-On Weapon_Bow Checking Add-On Vehicle_Tank Checking Add-On Vehicle_Rowboat Checking Add-On Vehicle_Pirate_Cannon Checking Add-On Vehicle_Magic_Carpet Checking Add-On Vehicle_Jeep Checking Add-On Vehicle_Horse Checking Add-On Vehicle_Flying_Wheeled_Jeep Checking Add-On Vehicle_Ball Checking Add-On Sound_Synth4 Checking Add-On Sound_Phone Checking Add-On Sound_Beeps Checking Add-On Script_Player_Persistence Checking Add-On Script_ClearSpam Checking Add-On Projectile_Radio_Wave Checking Add-On Projectile_Pong Checking Add-On Projectile_Pinball Checking Add-On Projectile_GravityRocket Checking Add-On Print_Letters_Default Checking Add-On Print_2x2r_Monitor3 Checking Add-On Print_2x2r_Default Checking Add-On Print_2x2f_Default Checking Add-On Print_1x2f_Default Checking Add-On Print_1x2f_BLPRemote Checking Add-On Player_Quake Checking Add-On Player_No_Jet Checking Add-On Player_Leap_Jet Checking Add-On Player_Jump_Jet Checking Add-On Player_Fuel_Jet Checking Add-On Particle_Tools Checking Add-On Particle_Player Checking Add-On Particle_Grass Checking Add-On Particle_FX_Cans Checking Add-On Particle_Basic Checking Add-On Light_Basic Checking Add-On Light_Animated Checking Add-On Item_Skis Checking Add-On Item_Key Checking Add-On Emote_Love Checking Add-On Emote_Hate Checking Add-On Emote_Confusion Checking Add-On Emote_Alarm Checking Add-On Brick_V15 Checking Add-On Brick_Treasure_Chest Checking Add-On Brick_Large_Cubes Checking Add-On Brick_Halloween Checking Add-On Brick_Checkpoint Checking Add-On Brick_Arch --------- Loading Add-Ons --------- Executing config/server/musicList.cs. Datablock Report: Base: 421 Paint: 252 Add-Ons: 0 Music: 15 Total: 688 *** LOADING MISSION: Add-Ons/Map_Bedroom/bedroom.mis *** Stage 1 load Mission Name: Bedroom Mission SaveName: Bedroom Mission Description: *** Stage 2 load Executing Add-Ons/Map_Bedroom/bedroom.mis. *** Mission loaded Regenerating file manifest Got 692 items in manifest, 37 files hashed Got connect request from IPX:00000000:000000000000:0 lan name = xxxxkill Connection established Connected successfully, killing other pending connections AUTHCHECK: xxxxkill = LAN client -> LAN server, loading CADD: 6179 local +- bl_id = 999999 +- no auto admin *** Sending mission load to client: Add-Ons/Map_Bedroom/bedroom.mis *** New Mission: Add-Ons/Map_Bedroom/bedroom.mis *** Phase 1: Download Datablocks & Targets Received manifest and requested 475 blobs. (217 duplicates removed) Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' CDN Download finished *** Phase 2: Download Ghost Objects *** Phase 3: Mission Lighting Successfully loaded mission lighting file: 'Add-Ons/Map_Bedroom/bedroom_ce7dd2f0.ml' Mission lighting done xxxxkill spawned. Disabling Physics! --- End code --- My blockland keeps crashing everytime I place a second brick. Or click on the first brick. With a tool, or just activating it. Sometimes, when I take out the wrench (equip it) the game crashes. If I move the ghost brick, the game also crashes. And yes, I tried to re-install. I did it three times. I uninstalled, then re-installed, still having the problem. All default add-ons, last session I tried to disable them all. I would've posted in help, just Baddy locked that too. Which is a pain in the ass. Attach the code to the damned post when you stick this stuff in "Help" Kthxbai. --- End quote --- |
| Ipquarx:
try starting with no addons. Also, it says there are 2 target arguments, what are they? |
| *FacePalm*:
--- Quote from: Ipquarx on November 14, 2011, 11:34:52 PM ---try starting with no addons. Also, it says there are 2 target arguments, what are they? --- End quote --- Well, he's trying to test an add-on. So, yeah. |
| MikeyMonster:
--- Quote from: *FacePalm* on November 14, 2011, 11:40:11 PM ---Well, he's trying to test an add-on. So, yeah. --- End quote --- Did he make the add-on himself? |
| *FacePalm*:
--- Quote from: MikeyMonster on November 14, 2011, 11:55:53 PM ---Did he make the add-on himself? --- End quote --- Yep |
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