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| Blockland crashes when I start it up. |
| (1/1) |
| Yosher:
--- Code: ---//-------------------------- 11/15/2011 -- 17:10:51 ----- Processor Init: Intel Pentium III, ~2.60 Ghz (timed at roughly 2.61 Ghz) FPU detected MMX detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing SSE extensions Input Init: DirectInput enabled. Syntax error in input. Blockland v20 build 1490 Module Directory: C:/Users/Eigenaar/My Documents/Blockland Profile Path: C:/Users/Eigenaar/My Documents/Blockland Total Ram: 2012 MB OS: Windows Vista Home Basic Edition Service Pack 2 (build 6002), 32-bit --------- Parsing Arguments --------- argc = 2 Parsing command line arguments: --------- Loading Common --------- Loading compiled script base/main.cs. Loading compiled script base/client/defaults.cs. Loading compiled script base/server/defaults.cs. Executing config/client/prefs.cs. Executing config/server/prefs.cs. --------- Loading MODS --------- --------- Initializing Base --------- Loading compiled script base/client/init.cs. Loading compiled script base/server/init.cs. Loading compiled script base/client/canvas.cs. Loading compiled script base/client/audio.cs. --------- Initializing Base: Server -------------------- Loading compiled script base/server/mainServer.cs. Loading compiled script base/server/scripts/game.cs. --------- Initializing Base: Client -------------------- Loading compiled script base/client/message.cs. Loading compiled script base/client/mission.cs. Loading compiled script base/client/missionDownload.cs. Loading compiled script base/client/actionMap.cs. Video Init: Accelerated OpenGL display device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... (NEW) OpenGLDevice::setScreenMode 800 600 32 60 0 Setting screen mode to 800x600x32@60hz (w)... Creating a new window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context (2)... Activating the OpenGL display device... Activating the OpenGL display device... (NEW) Releasing the device context... Destroying the window... OpenGLDevice::setScreenMode 800 600 32 60 0 Setting screen mode to 800x600x32@60hz (w)... Creating a new window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context (2)... "D3D" display device not found! "Voodoo2" display device not found! OpenAL Driver Init: OpenAL Vendor: Creative Labs Inc. Version: OpenAL 1.0 Renderer: Software Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3 Loading compiled script base/client/scripts/allClientScripts.cs. Activating package: CanvasCursor Loading compiled script base/client/ui/allClientGuis.gui. --- End code --- And that's where it crashes. Anyone know how to solve this? |
| JakeBlade:
If am unable to play aswell, i tried re-installing but for some reason it only places the Launcher.exe and the uninstall.exe, no addons, base or other maps?! |
| Yosher:
It's solved, no idea what it was. Locking... |
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