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| Crashed in Blockland before engine starts. |
| << < (2/3) > >> |
| Dimitri Pentrenko:
I was about to make this topic |
| Shy_Guy:
Ya but still can't find what wrong with it. |
| Greek2me:
Can you please upload your client.log file (it's a Slayer thing). You can find it in config/client/Slayer. |
| Badspot:
Run BlocklandLauncher.exe -trace Wait for game to crash Post console.log |
| Shy_Guy:
Here you go badspot. --- Quote ---setModPaths: invalid mod path directory name: 'config' --------- Loading Common --------- setModPaths: invalid mod path directory name: 'config' Loading compiled script base/main.cs. Loading compiled script base/client/defaults.cs. Loading compiled script base/server/defaults.cs. --------- Loading MODS --------- % % --------- Initializing Base --------- Loading compiled script base/client/init.cs. Loading compiled script base/server/init.cs. Loading compiled script base/client/canvas.cs. Loading compiled script base/client/audio.cs. % --------- Initializing Base: Server -------------------- Loading compiled script base/server/mainServer.cs. Loading compiled script base/server/scripts/game.cs. % --------- Initializing Base: Client -------------------- Loading compiled script base/client/message.cs. Loading compiled script base/client/mission.cs. Loading compiled script base/client/missionDownload.cs. Loading compiled script base/client/actionMap.cs. Video Init: Accelerated OpenGL display device detected. Voodoo 2 display device not detected. % Activating the OpenGL display device... Activating the OpenGL display device... (NEW) OpenGLDevice::setScreenMode 800 600 32 60 0 Setting screen mode to 800x600x32@60hz (w)... Creating a new window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context (2)... Making the new rendering context current (2)... OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 2) EXT_compiled_vertex_array EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression (ARB|EXT)_texture_env_add WGL_EXT_swap_control GL_EXT_multi_draw_arrays OpenGL Init: Disabled Extensions EXT_paletted_texture NV_vertex_array_range EXT_texture_compression_s3tc 3DFX_texture_compression_FXT1 EXT_texture_filter_anisotropi c GL_ARB_vertex_buffer_object ARB_occlusion_query % OpenGL driver information: Vendor: SiS Renderer: 661 VGA Version: 1.4.0 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 2) EXT_compiled_vertex_array EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression (ARB|EXT)_texture_env_add WGL_EXT_swap_control GL_EXT_multi_draw_arrays OpenGL Init: Disabled Extensions EXT_paletted_texture NV_vertex_array_range EXT_texture_compression_s3tc 3DFX_texture_compression_FXT1 EXT_texture_filter_anisotropi c GL_ARB_vertex_buffer_object ARB_occlusion_query % OpenGLDevice::setScreenMode 800 600 32 60 0 % OpenAL Driver Init: OpenAL Vendor: Creative Labs Inc. Version: OpenAL 1.0 Renderer: Software Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3 % Loading compiled script base/client/scripts/allClientScripts.cs. Activating package: CanvasCursor Loading compiled script base/client/ui/allClientGuis.gui. % --------- Loading Client Add-Ons --------- % Binding server port to default IP UDP initialized on port 15368 Engine initialized... % --- End quote --- --- Quote from: Greek2me on November 15, 2011, 10:52:02 PM ---Can you please upload your client.log file (it's a Slayer thing). You can find it in config/client/Slayer. --- End quote --- Here but it still crashed after re installing it. |
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