| Blockland Forums > Help |
| Fullscreen Problem |
| (1/1) |
| Khain:
Whenever I start Blockland with fullscreen, I crash, pop ups the following message: "Blockland.exe has stopped working". Here's console: --- Code: ---//-------------------------- 11/16/2011 -- 22:07:15 ----- Processor Init: AMD (unknown), ~3.20 Ghz (timed at roughly 3.21 Ghz) FPU detected MMX detected 3DNow detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing 3DNow extensions Installing SSE extensions Input Init: DirectInput enabled. Syntax error in input. Blockland v20 build 1491 Module Directory: C:/Documents and Settings/Rosenia/My Documents/Blockland Profile Path: C:/Documents and Settings/Rosenia/My Documents/Blockland Total Ram: 2815 MB OS: Windows XP Professional Service Pack 3 (build 2600) --------- Parsing Arguments --------- argc = 2 Parsing command line arguments: --------- Loading Common --------- Loading compiled script base/main.cs. Loading compiled script base/client/defaults.cs. Loading compiled script base/server/defaults.cs. Executing config/client/prefs.cs. Executing config/server/prefs.cs. --------- Loading MODS --------- --------- Initializing Base --------- Loading compiled script base/client/init.cs. Loading compiled script base/server/init.cs. Loading compiled script base/client/canvas.cs. Loading compiled script base/client/audio.cs. --------- Initializing Base: Server -------------------- Loading compiled script base/server/mainServer.cs. Loading compiled script base/server/scripts/game.cs. --------- Initializing Base: Client -------------------- Loading compiled script base/client/message.cs. Loading compiled script base/client/mission.cs. Loading compiled script base/client/missionDownload.cs. Loading compiled script base/client/actionMap.cs. Video Init: Accelerated OpenGL display device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... (NEW) OpenGLDevice::setScreenMode 640 480 32 0 1 Setting screen mode to 640x480x32@60hz (fs)... Changing the display settings to 640x480x32@60Hz... Creating a new full-screen window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context (2)... Making the new rendering context current (2)... OpenGLDevice::setScreenMode 1024 768 32 60 1 Setting screen mode to 1024x768x32@60hz (fs)... --- End code --- Thanks, Khain. |
| Badspot:
Update your video drivers http://www.geforce.com/Drivers/Results/38913 and try again |
| Khain:
--- Quote from: Badspot on November 17, 2011, 07:08:29 AM ---Update your video drivers http://www.geforce.com/Drivers/Results/38913 and try again --- End quote --- Didn't work. Here's the console: --- Code: ---//-------------------------- 11/17/2011 -- 13:57:08 ----- Processor Init: AMD (unknown), ~3.20 Ghz (timed at roughly 3.19 Ghz) FPU detected MMX detected 3DNow detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing 3DNow extensions Installing SSE extensions Input Init: DirectInput enabled. Syntax error in input. Blockland v20 build 1491 Module Directory: C:/Documents and Settings/Rosenia/My Documents/Blockland Profile Path: C:/Documents and Settings/Rosenia/My Documents/Blockland Total Ram: 2815 MB OS: Windows XP Professional Service Pack 3 (build 2600) --------- Parsing Arguments --------- argc = 2 Parsing command line arguments: --------- Loading Common --------- Loading compiled script base/main.cs. Loading compiled script base/client/defaults.cs. Loading compiled script base/server/defaults.cs. Executing config/client/prefs.cs. Executing config/server/prefs.cs. --------- Loading MODS --------- --------- Initializing Base --------- Loading compiled script base/client/init.cs. Loading compiled script base/server/init.cs. Loading compiled script base/client/canvas.cs. Loading compiled script base/client/audio.cs. --------- Initializing Base: Server -------------------- Loading compiled script base/server/mainServer.cs. Loading compiled script base/server/scripts/game.cs. --------- Initializing Base: Client -------------------- Loading compiled script base/client/message.cs. Loading compiled script base/client/mission.cs. Loading compiled script base/client/missionDownload.cs. Loading compiled script base/client/actionMap.cs. Video Init: Accelerated OpenGL display device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... (NEW) OpenGLDevice::setScreenMode 640 480 32 0 1 Setting screen mode to 640x480x32@60hz (fs)... Changing the display settings to 640x480x32@60Hz... Creating a new full-screen window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context (2)... Making the new rendering context current (2)... OpenGLDevice::setScreenMode 1024 768 32 85 1 Setting screen mode to 1024x768x32@85hz (fs)... --- End code --- |
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