Author Topic: Fullscreen Problem  (Read 485 times)

Whenever I start Blockland with fullscreen, I crash, pop ups the following message: "Blockland.exe has stopped working".

Here's console:
Code: [Select]
//-------------------------- 11/16/2011 -- 22:07:15 -----
Processor Init:
   AMD (unknown), ~3.20 Ghz
     (timed at roughly 3.21 Ghz)
   FPU detected
   MMX detected
   3DNow detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing 3DNow extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Syntax error in input.
Blockland v20 build 1491
Module Directory: C:/Documents and Settings/Rosenia/My Documents/Blockland
Profile Path: C:/Documents and Settings/Rosenia/My Documents/Blockland
Total Ram: 2815 MB
OS: Windows XP Professional Service Pack 3 (build 2600)

--------- Parsing Arguments ---------
argc = 2
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server --------------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client --------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 640 480 32 0 1
Setting screen mode to 640x480x32@60hz (fs)...
Changing the display settings to 640x480x32@60Hz...
Creating a new full-screen window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
OpenGLDevice::setScreenMode 1024 768 32 60 1
Setting screen mode to 1024x768x32@60hz (fs)...

Thanks, Khain.

Badspot

  • Administrator

Update your video drivers http://www.geforce.com/Drivers/Results/38913 and try again
Didn't work.
Here's the console:
Code: [Select]
//-------------------------- 11/17/2011 -- 13:57:08 -----
Processor Init:
   AMD (unknown), ~3.20 Ghz
     (timed at roughly 3.19 Ghz)
   FPU detected
   MMX detected
   3DNow detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing 3DNow extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Syntax error in input.
Blockland v20 build 1491
Module Directory: C:/Documents and Settings/Rosenia/My Documents/Blockland
Profile Path: C:/Documents and Settings/Rosenia/My Documents/Blockland
Total Ram: 2815 MB
OS: Windows XP Professional Service Pack 3 (build 2600)

--------- Parsing Arguments ---------
argc = 2
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server --------------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client --------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 640 480 32 0 1
Setting screen mode to 640x480x32@60hz (fs)...
Changing the display settings to 640x480x32@60Hz...
Creating a new full-screen window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
OpenGLDevice::setScreenMode 1024 768 32 85 1
Setting screen mode to 1024x768x32@85hz (fs)...