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Was the event limit always locked at 1000?

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Bahamut:


--- Quote from: The Corporation on November 17, 2011, 04:33:57 PM ---Try go past it with a console command. Whatever it is, it should work.

--- End quote ---
Man, I love console commands.
It's like there's one for everything.

Kill All:

Rapeplayer();

Nexus:


--- Quote from: Mecha on November 17, 2011, 03:18:00 PM ---Fun fact:Make a 128x baseplate with 3 layers of 4x4 plates on it filling the space, then try making the plates appear and dissapear on command.

Takes over 3070 events  :cookieMonster:

--- End quote ---

Nonono

name plates

onactivate     namedbrick     disappear-1onactivatenamedbrickdisappear0onactivateselftoggleeventenabled     0 1
Three lines of events on one brick seriously goddamn how can anyone be so inefficient.

Planr:

Don't you mean the schedule limit?

Zloff:

hi planr

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