| Blockland Forums > Help |
| ████ Issue: Game crashes on fullscreen / startup |
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| Badspot:
There is an issue where the game crashes when you attempt to switch to full screen mode (this may happen as soon as you start the game if you had previously selected full screen mode). If you are having this issue, please run the game, wait for it to crash and then post your console.log file found in My Documents\Blockland (windows) or /Users/<yourusername>/Documents/Blockland (macintosh) As of Blockland r1494 I have added some extra console echoes so hopefully we can track down what is happening. |
| Darkmaster20:
I've been having a problem where my Resolution selections are showing up with Ratios and I can't use Blockland in Full screen with my resolution anymore. |
| Badspot:
--- Quote from: Darkmaster20 on November 18, 2011, 04:30:36 PM ---my Resolution selections are showing up with Ratios --- End quote --- What? --- Quote from: Darkmaster20 on November 18, 2011, 04:30:36 PM ---I can't use Blockland in Full screen with my resolution anymore. --- End quote --- --- Quote from: Badspot on November 18, 2011, 03:49:47 PM ---run the game, wait for it to crash and then post your console.log file found in My Documents\Blockland (windows) or /Users/<yourusername>/Documents/Blockland (macintosh) --- End quote --- |
| Greek2me:
--- Quote from: Badspot on November 18, 2011, 04:50:42 PM ---What? --- End quote --- There's a mod that adds ratios in the resolution dropdown and it messes up changing the res. |
| Khain:
Okay, now that there's a topic for this, hopefully this problem can be fixed. Here's my console log: --- Code: ---//-------------------------- 11/18/2011 -- 22:06:28 ----- Processor Init: AMD (unknown), ~3.15 Ghz (timed at roughly 3.17 Ghz) FPU detected MMX detected 3DNow detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing 3DNow extensions Installing SSE extensions Input Init: DirectInput enabled. Syntax error in input. Blockland v20 build 1494 Module Directory: C:/Documents and Settings/Rosenia/My Documents/Blockland Profile Path: C:/Documents and Settings/Rosenia/My Documents/Blockland Total Ram: 2815 MB OS: Windows XP Professional Service Pack 3 (build 2600) --------- Parsing Arguments --------- argc = 2 Parsing command line arguments: --------- Loading Common --------- Loading compiled script base/main.cs. Loading compiled script base/client/defaults.cs. Loading compiled script base/server/defaults.cs. Executing config/client/prefs.cs. Executing config/server/prefs.cs. --------- Loading MODS --------- --------- Initializing Base --------- Loading compiled script base/client/init.cs. Loading compiled script base/server/init.cs. Loading compiled script base/client/canvas.cs. Loading compiled script base/client/audio.cs. --------- Initializing Base: Server -------------------- Loading compiled script base/server/mainServer.cs. Loading compiled script base/server/scripts/game.cs. --------- Initializing Base: Client -------------------- Loading compiled script base/client/message.cs. Loading compiled script base/client/mission.cs. Loading compiled script base/client/missionDownload.cs. Loading compiled script base/client/actionMap.cs. Video Init: Accelerated OpenGL display device detected. Voodoo 2 display device not detected. Activating the OpenGL display device... Activating the OpenGL display device... (NEW) OpenGLDevice::setScreenMode 640 480 32 0 1 safeModeOn = 1 fixedFrame size = 3 caption size = 26 maxWindowWidth = 1018 maxWindowHeight = 736 Setting screen mode to 640x480x32@60hz (fs)... winState.hGLRC does not exist winState.appDC does not exist winState.appWindow does not exist Changing the display settings to 640x480x32@60Hz... Creating a new full-screen window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context (2)... Making the new rendering context current (2)... OpenGLDevice::setScreenMode 1024 768 32 85 1 safeModeOn = 1 fixedFrame size = 3 caption size = 26 maxWindowWidth = 1018 maxWindowHeight = 736 Setting screen mode to 1024x768x32@85hz (fs)... winState.hGLRC exists --- End code --- |
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