| Blockland Forums > Help |
| ████ Issue: Game crashes on fullscreen / startup |
| << < (2/14) > >> |
| Khain:
Sorry, didn't know it had to be an attrachment. :s Can't edit, damnit. |
| Dimitri Pentrenko:
Error opening zip (Add-Ons/Map_SaharaDesert/Map_Afghanistan.zip), need to handle this better... Error opening zip (Add-Ons/Print_1x1_XRays.zip), need to handle this better... --------- Loading Common --------- Error opening zip (Add-Ons/Map_SaharaDesert/Map_Afghanistan.zip), need to handle this better... Error opening zip (Add-Ons/Print_1x1_XRays.zip), need to handle this better... Loading compiled script base/main.cs. Loading compiled script base/client/defaults.cs. Loading compiled script base/server/defaults.cs. Executing config/client/prefs.cs. Executing config/server/prefs.cs. --------- Loading MODS --------- % % --------- Initializing Base --------- Loading compiled script base/client/init.cs. Loading compiled script base/server/init.cs. Loading compiled script base/client/canvas.cs. Loading compiled script base/client/audio.cs. % --------- Initializing Base: Server -------------------- Loading compiled script base/server/mainServer.cs. Loading compiled script base/server/scripts/game.cs. % --------- Initializing Base: Client -------------------- Loading compiled script base/client/message.cs. Loading compiled script base/client/mission.cs. Loading compiled script base/client/missionDownload.cs. Loading compiled script base/client/actionMap.cs. Video Init: Accelerated OpenGL display device detected. Voodoo 2 display device not detected. % Activating the OpenGL display device... Activating the OpenGL display device... (NEW) OpenGLDevice::setScreenMode 640 480 32 0 1 safeModeOn = 1 fixedFrame size = 3 caption size = 26 maxWindowWidth = 1018 maxWindowHeight = 736 Setting screen mode to 640x480x32@60hz (fs)... winState.hGLRC does not exist winState.appDC does not exist winState.appWindow does not exist Changing the display settings to 640x480x32@60Hz... Creating a new full-screen window... Acquiring a new device context... Pixel format set: 32 color bits, 24 depth bits, 8 stencil bits Creating a new rendering context (2)... Making the new rendering context current (2)... OpenGLDevice::setScreenMode 800 600 32 60 1 safeModeOn = 1 fixedFrame size = 3 caption size = 26 maxWindowWidth = 1018 maxWindowHeight = 736 Setting screen mode to 800x600x32@60hz (fs)... winState.hGLRC exists Killing the texture manager... % Heres mine |
| Badspot:
Please do not edit your console log. Post the entire thing. |
| Sirherg1:
--- Quote from: Darkmaster20 on November 18, 2011, 04:30:36 PM ---I've been having a problem where my Resolution selections are showing up with Ratios and I can't use Blockland in Full screen with my resolution anymore. --- End quote --- This is actually because of an add-on called Script_CameraMod. Delete it to get rid of those ratios which lack 1920X1080. |
| TheLegomaster:
In addition to this bug it appears as though my resolution, 1400x900, has disappeared from the list. |
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