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Hiding a node through a client script?
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FFSO:
And it would eventually cause bugs if the add-ons that were executing at the server required a certain node. The system would become corrupt.
Greek2me:
$Pref::Avatar::HeadColor = "0 0 0 0";

Type that in before you join a server. When you spawn, your head should be transparent. Not quite what you want, but that's about as much as you can do.

If you need to find the other avatar variables, look in config/client/prefs.cs.
Darksaber530:
Thx. I wanted to do this so I could cheat on the Boss Battles server.

the boss wont know what hit him /spy
ZSNO:

--- Quote from: Darksaber530 on November 21, 2011, 02:18:38 PM ---Thx. I wanted to do this so I could cheat on the Boss Battles server.

the boss wont know what hit him /spy

--- End quote ---

--- Quote from: Greek2me on November 19, 2011, 12:46:58 AM ---$Pref::Avatar::HeadColor = "0 0 0 0";

Type that in before you join a server. When you spawn, your head should be transparent. Not quite what you want, but that's about as much as you can do.

If you need to find the other avatar variables, look in config/client/prefs.cs.

--- End quote ---
This is for your client only, which means you can't see your head but everyone else can.
Uristqwerty:
By it's very nature, anything that is only client-sided will not appear to anyone else. If you made yourself invisible with a client mod, everyone except you could see you as if you hadn't done anything. Great if you want to make fancy screenshot poses, though useless for just about anything else.

If you want to be invisible to everybody, you have to get the server to make you invisible, which might be impossible if the host doesn't want you invisible. Fully transparent avatar colours might work, IF the server accepts them. Also, IF the admin(s) of the server accept them, once they find out that you have them.
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