Author Topic: Magic RPG is back!  (Read 6125 times)

// ###############
// ## PARTICLES ##
// ###############

datablock ParticleData(wand2ExplosionParticle){
   dragCoefficient = 3.0; // Keep at 0
   windCoefficient = 0.0; // if it goes towards wind, keep at 0
   gravityCoefficient = 0.5; // if it falls, if you want something shooting keep at 0
   inheritedVelFactor = 0.0; // Doesn't matter
   constantAlleleration = 0.0; // Doesn't matter
   lifeTimeMS = 1100; // How long it lasts
   lifeTimeVarianceMS = 300; // Keep it at 0
   spinSpeed = 10.0; // How fast it spins
   spinRandomMin = -20.0; // Rotation Min
   spinRandomMax = 40.0; //Rotation Max
   useInvAlpha = true; //Doesn't matter
   animateTexture = false; //Doesn't matter
   //framesPerSec = 1;
   //animTexName = "~/data/particles/cloud";
   textureName = "base/data/particles/cloud"; //Obvious...
   colors[0] = "0.3 0.3 0.2 0.9"; //Obvious...
   colors[1] = "0.2 0.2 0.2 0.0"; //Obvious...
   sizes[0] = 8.0; //Obvious...
   sizes[1] = 14.0; //Obvious...
   times[0] = 0.0; //Obvious...
   times[1] = 1.0; //Obvious...
};
datablock ParticleEmitterData(wand2ExplosionEmitter){
   ejectionPeriodMS = 10; //How long until it comes out in MS
   periodVarianceMS = 0; //Doesn't matter
   lifeTimeMS = 35; Obvious...
   ejectionVelocity = 8; //How fast it comes out / goes
   velocityVariance = 1.0; //Doesn't matter
   ejectionOffest = 0.0; //Keep it at 0
   thetaMin = 0; //Doesn't matter
   thetaMax = 90; //Doesn't matter
   phiReferenceVel = 0; //Doesn't matter
   phiVariance = 360; //Doesn't matter
   overrideAdvance = false; //Doesn't matter
   particles = "wand2ExplosionParticle"; //Obvious...
};

are we doing our selected project(s)?

Using all the power I have, I'm adding this project to the top of the list.

Thanks dUMBELLS, added your name to the special thanks room, in Hogwarts :)

You already build the castle? I thought we were going to do it together?    >:(

Thanks for the heads-up!  >:(

It's just a list of people on a list atm... of course I didn't build without you. :cookie:


Rex

It's just a list of people on a list atm... of course I didn't build without you. :cookie:
Lol. No offence, Jervan.

Anyway, I want to join PPT and help out, but I had to go to India the day after my...eh...waiter job. I might be able to get on when I'm in Mumbai in three days. D:

Lol. No offense, Rex, but it is a list of people that are on the list :cookieMonster:

You were fun as the waiter :D

You can join PPT as long as you can build a bit more than the average Blockhead. :cookie:

If that's the Rex I think it is, then he's in MotE. Thus proving he is pwnsome builder.

Oooh I dunno, I've seen a few iffy MotE members :cookieMonster:


No comment. I've not been playing the last few days 'cause I wanted to finish the new HP book to see if anything else needs built. Sadly though it seems Hogwarts needs to blow up with craziness in the book 7 update. Good thing I've not even started book 1 then, eh?

We need a better spell system. Typing #1 #2 #3... #20 #21 just isn't easy to do in the middle of a duel.

With all these problems I think I'm just going to build the world first, let people rate it, imrove it up to 10/10 then start working on this hard stuff >.<

Server should be up when I come online to msn PPTers!

I'll tell you the pass then. :cookie:

So whats pass its me Nasa trust me i am Nasa hehe

well, if i may, i have an idea for an easier way to select spells. you could hijack the brick controls on the numpad and have the user type in a two-digit number to select the spell. while this would interfere with moving the ghost brick, you could set it up so the user toggles between controlling the ghost brick and controlling spells with a slash command ("/spells" for instance). after they toggle to spells, you could register their servercmdshiftbrick and servercmdrotatebrick (and whatever servercmd is used to clear ghost brick) as number presses. if you want to, i could make this system for you. only problem i see is that ppl with laptops often times dont have numpad :/

So whats pass its me Nasa trust me i am Nasa hehe
Monty said you weren't. He also said everyone in PPT does know the pass.