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Too many events at once (OnActivate) Error

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Darksaber530:

did you try that?

make sure that the circled are set to very high

Ev Dowg:

They are.

Reshiram:

Try increasing all of them, sometimes the event fails if there are too many projectiles, and other related stuff too.

If that doesn't work, then I'm wrong for once.

FFSO:

I increased every value in there except port and domain timeout. Still doesn't work.

otto-san:

Instead of some extremely high amount, have the schedule limit at ~1000. I've had it at that for awhile and have never gotten a schedule quota error.

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