| Blockland Forums > General Discussion |
| Aspects of my City RP I need aided with |
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| Lugnut:
--- Quote from: Gen. Hothauser on November 23, 2011, 06:38:16 AM ---Thanks And so that nothing over laps with your abilities, go read the gallery page of this. It's describes all of the systems I already made, such as money, jobs, demerits for murder, real-estate, resources... But if you could figure out crime stuff, that would be great. I need a way so that once someone reaches like 400 demerits, they are releported to the jail cell. The best way I have just thought of would be when the demerits reach 400, that players spawn point will change and if he is killed, he respawns as an inmate. --- End quote --- God, thats like two lines of events, not counting adding demerits. Build a spawn room with a door, onActivate>Client>VCE_IfVariable [demerits] [>=] [400] [2 2] onVariableTrue>Named Brick [jailcell]>setplayertransform |
| Gen. Hothauser:
--- Quote from: Lugnut1206 on November 23, 2011, 03:39:59 PM ---God, thats like two lines of events, not counting adding demerits. Build a spawn room with a door, onActivate>Client>VCE_IfVariable [demerits] [>=] [400] [2 2] onVariableTrue>Named Brick [jailcell]>setplayertransform --- End quote --- Then you have to set it so that the brick he transformed to becomes his spawn and that he becomes an inmate and sets a new outfit and gives pickaxe and so on. It'll be a lot more than just two lines to make it as specific as I want it. And my server is up as of 4:10 pm EST |
| Lugnut:
--- Quote from: Gen. Hothauser on November 23, 2011, 03:56:16 PM ---Then you have to set it so that the brick he transformed to becomes his spawn and that he becomes an inmate and sets a new outfit and gives pickaxe and so on. It'll be a lot more than just two lines to make it as specific as I want it. And my server is up as of 4:10 pm EST --- End quote --- No, see, its a spawn room for ALL PLAYERS. They get distributed to where ever they go once they click the door. |
| Custard:
I don't see why you don't just download the gamemode and edit it. Adding jobs and new features is generally easy. |
| Gen. Hothauser:
--- Quote from: Lugnut1206 on November 23, 2011, 04:02:15 PM ---No, see, its a spawn room for ALL PLAYERS. They get distributed to where ever they go once they click the door. --- End quote --- That would become too many events on one brick to keep track of. Now, when the player chooses a job, he gets set a spawn o a brick where he needs to be to play the game. --- Quote from: Custard on November 24, 2011, 08:56:24 AM ---I don't see why you don't just download the gamemode and edit it. Adding jobs and new features is generally easy. --- End quote --- Sure jobs may be easy to add with a gamemode, but I'm doing more than that. All RP mods I have ever tried suck balls, RP Core came close to not sucking but it didn't have real estate and my game would freeze when I would try to start a game. I'm adding real-estate, jobs that can now have more freedom than before, I'm adding better crime systems, more fluent leveling systems. I'm adding better quality all around, things found here that normal mod-based city RPs wouldn't have. |
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