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minifig with bones

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heedicalking:

i have it working now except the x axis is like the y when exported. left/right animation rotation in blender is up/down rotation in game. i can add custom animations to the default player now, but this rotation thing is annoying.

The Corporation:

oooh, if this gets fixed man, can you send it to me?
I have a few ideas....

heedicalking:

I have managed to fix the inverse rotation, but have reached another problem. many of the animations on the default player reference the armreadyright animation. currently i don't have an exact or close replica to that animation, so any animations made will look weird.

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