Blockland Forums > Modification Help
Event system gui improvement. (Almost ready to release, help find bugs)
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jes00:
You still gotta add numbers to the events so people know which ones they are enabling/disabling.
DrenDran:

--- Quote from: jes00 on November 24, 2011, 11:19:01 AM ---You still gotta add numbers to the events so people know which ones they are enabling/disabling.

--- End quote ---
Sure.


Anyway, I just got named brick target to work.
Gonna do a bit more and upload a version which should have all the functionality of the origional except for paintColor, which I'm working on.
DrenDran:
Updated it with target brick name abilities.
King Leo:

--- Quote from: DrenDran on November 23, 2011, 06:44:41 PM ---You type in the bricks names. You can have more than one, and it'll automatically create separate events for each one after you click send, for example:
onActivate -> fxDTSBrick -> setRendering -> |√|  |self brick1 brick2|
Make an event like that, and when you click send, three events will be created, one that's like the old "self" target, and one for "brick1" and one for "brick2".
Or leave it blank, and it'll just create one "self" target.

--- End quote ---
I officially love you now <3 How many words/characters is the box limited to?
DrenDran:

--- Quote from: King Leo on November 24, 2011, 05:33:34 PM ---I officially love you now <3 How many words/characters is the box limited to?

--- End quote ---
Ha, thanks.
I believe the limit is no less than 256 characters default, so you should be okay, I can always increase the limit.
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