| Blockland Forums > Modification Help |
| Event system gui improvement. (Almost ready to release, help find bugs) |
| << < (6/18) > >> |
| Greek2me:
Will those events be re-combined once you close and then reopen the GUI? |
| jes00:
So far the only thing I like about it is the part where you type in the brick name. |
| DrenDran:
--- Quote from: Greek2me on November 24, 2011, 10:12:13 PM ---Will those events be re-combined once you close and then reopen the GUI? --- End quote --- What do you mean recombined? Seriously though you can just try it out, I believe it has all the functionalty of the origional, so that shouldn't be a problem. --- Quote from: jes00 on November 25, 2011, 06:44:35 AM ---So far the only thing I like about it is the part where you type in the brick name. --- End quote --- That's because I haven't started the actual improvements yet for the most part. I just wanted to make sure I had a base that wasn't signifigantly worse than the origional and that it was tested, first. |
| Cajetan:
Great, DrenDran. I see youre back on Blockland again or only for making a event system gui improvement? |
| DrenDran:
--- Quote from: Cajetan on November 25, 2011, 01:42:40 PM ---Great, DrenDran. I see youre back on Blockland again or only for making a event system gui improvement? --- End quote --- Nah, I'm back. In relevant news, I just fixed it so that it works when you click events on a music or vehicle brick. Also, targets should now actually be what they're supposed to be for each event, a bug was causing it to always show "fxDTSBrick", "Player", "GameConnection", and "Minigame". I'll be uploading new version soon. |
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