| Blockland Forums > Modification Help |
| Event system gui improvement. (Almost ready to release, help find bugs) |
| << < (10/18) > >> |
| SWAT One:
All I would say is add line numbers, like the normal 0, 1, 2, 3... Otherwise it looks like it breaks a few events. When this is fixed I'll download. |
| DrenDran:
--- Quote from: SWAT One on November 26, 2011, 12:12:43 PM ---All I would say is add line numbers, like the normal 0, 1, 2, 3... Otherwise it looks like it breaks a few events. When this is fixed I'll download. --- End quote --- What events are you referring to? Also, I just updated it. Gonna add numbers, test it a bit more, then release, hopefully. |
| Ipquarx:
So far, it looks like a still version of the epilepsy game. |
| SWAT One:
The equivalent of line 12 "OnContentStuckVehicle" should be OnContentSuckVehicle>fxDTSBrick[0]StuckVehicleSpawns>respawn vehicle |
| DrenDran:
--- Quote from: Ipquarx on November 26, 2011, 12:59:55 PM ---So far, it looks like a still version of the epilepsy game. --- End quote --- ? --- Quote from: SWAT One on November 26, 2011, 01:04:14 PM ---The equivalent of line 12 "OnContentStuckVehicle" should be OnContentSuckVehicle>fxDTSBrick[0]StuckVehicleSpawns>respawn vehicle --- End quote --- I believe I just fixed that. I also added numbers. |
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