Blockland Forums > Modification Help

Event system gui improvement. (Almost ready to release, help find bugs)

Pages: << < (10/18) > >>

SWAT One:

All I would say is add line numbers, like the normal 0, 1, 2, 3...

Otherwise it looks like it breaks a few events.  When this is fixed I'll download.

DrenDran:


--- Quote from: SWAT One on November 26, 2011, 12:12:43 PM ---All I would say is add line numbers, like the normal 0, 1, 2, 3...

Otherwise it looks like it breaks a few events.  When this is fixed I'll download.

--- End quote ---
What events are you referring to?
Also, I just updated it.
Gonna add numbers, test it a bit more, then release, hopefully.

Ipquarx:

So far, it looks like a still version of the epilepsy game.

SWAT One:

The equivalent of line 12 "OnContentStuckVehicle"  should be OnContentSuckVehicle>fxDTSBrick[0]StuckVehicleSpawns>respawn vehicle

DrenDran:


--- Quote from: Ipquarx on November 26, 2011, 12:59:55 PM ---So far, it looks like a still version of the epilepsy game.

--- End quote ---
?

--- Quote from: SWAT One on November 26, 2011, 01:04:14 PM ---The equivalent of line 12 "OnContentStuckVehicle"  should be OnContentSuckVehicle>fxDTSBrick[0]StuckVehicleSpawns>respawn vehicle

--- End quote ---
I believe I just fixed that.

I also added numbers.

Pages: << < (10/18) > >>

Go to full version