Blockland Forums > Modification Help

Event system gui improvement. (Almost ready to release, help find bugs)

Pages: << < (15/18) > >>

DrenDran:


--- Quote from: jes00 on December 05, 2011, 06:15:06 AM ---Do non default events work too?

--- End quote ---
Of course.

--- Quote from: soba on December 07, 2011, 02:39:09 PM ---I just couldn't find my way around it at all, think you could use the basic old layout, only add onto that? and why name "self" fxDTSbrick, player Gameconnection and stuff like that? it makes it unnecessarily hard for the player to understand

--- End quote ---
It's not really that different.
The targets thing I already talked about. It will probably be fixed at some point.

mp7964:

Looks pretty snazzy, DrenDran.

dargereldren:

This looks cooler than the regular Events :D
Edit: What if the person wants events to be admin only?
Nvm, tested.
Edit 2: We need a button in the regular event menu so we can go back whenever we want.
Edit 3: Glitch:
Default Events show top is Driver and bottom is Bot. And what about "Named Brick"?

Night Fox:

can someone give me an example of a use this could have?
not doubting its usefulness, I just want to know if it's something I'd be particularly interested in

DrenDran:


--- Quote from: dargereldren on December 07, 2011, 10:45:25 PM ---Edit 3: Glitch:
Default Events show top is Driver and bottom is Bot. And what about "Named Brick"?

--- End quote ---

--- Quote from: DrenDran on December 07, 2011, 02:45:45 PM ---The targets thing I already talked about. It will probably be fixed at some point.

--- End quote ---




--- Quote from: Night Fox on December 07, 2011, 11:15:11 PM ---can someone give me an example of a use this could have?
not doubting its usefulness, I just want to know if it's something I'd be particularly interested in

--- End quote ---
The favorites, the brick targets box, the event copy lines, etc. should speed things up in general.

Pages: << < (15/18) > >>

Go to full version