| Blockland Forums > Modification Help |
| Getting names of bricks client side. |
| (1/1) |
| DrenDran:
Like the events menu does, for my events menu. I can't seem to figure this out, as the data structures in the serverconnection class don't work with most of the functions they have, including "getName()" I also exported all global variables, and none of them store any names, and I traced the origional event menu's function, but I didn't get anything specific. |
| M:
Clientside you only know what names you have, nothing about them as the entire events system is handled serverside. |
| DrenDran:
--- Quote from: M on November 24, 2011, 11:05:43 AM ---Clientside you only know what names you have, nothing about them as the entire events system is handled serverside. --- End quote --- What do you mean? You only know the names of what bricks you have? Oh, that gives me an idea. What if I could find the client sided version of my own brickgroup. self note: http://www.gamefront.com/files/21020772/Client_NewEvents.zip (don't download this) |
| Chrono:
I'm pretty sure when you click the "events" button the server sends you a list. |
| DrenDran:
--- Quote from: Chrono on November 24, 2011, 11:21:27 AM ---I'm pretty sure when you click the "events" button the server sends you a list. --- End quote --- nope, serverconnection has variables right in it ServerConnection.NTName[x] and ServerConnection.NTNameCount I figured it out by my self, obviously, locking. |
| Navigation |
| Message Index |