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Schedule Quota caps at 10?

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Bushido:

while i was working on the traffic lights for my server, i hit the schedule quota limit... at 11 events.

a quick look through my prefs file in config/server revealed this:


--- Code: ---$Pref::Server::Quota::Schedules = "10";

--- End code ---

i can't change it in-game, for some reason. i'm pretty sure it's locked in place.

is this a bug, update, what

KoopaScooper:

Start a Game > Advanced Config > Global Schedule Quota > ??? - 1000
Mine was set to 10 when I got V20, not sure why, but it probably should be fixed.

Bushido:

even when i did that, everyone ELSE on the server can use events without a hitch

on MY end, however, i get a toomanyevents error regardless of the amount of events a brick has

Darkmaster20:

Did you change it manually through the .txt?

Bushido:

yes, then i went back and changed it in advanced options after that didn't work

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