Blockland Forums > Modification Help
Custom Animations Project
heedicalking:
the farthest this has gotten is jimmg making the head spin 360 degrees around without any offsets. i don't know what he did and i doubt he remembers, but this whole thing is a complete pain.
EpicFrySauce:
--- Quote from: heedicalking on January 03, 2012, 03:42:30 PM ---the farthest this has gotten is jimmg making the head spin 360 degrees around without any offsets. i don't know what he did and i doubt he remembers, but this whole thing is a complete pain.
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I can do that too. Rotation is not offset for the head by default. the Z axis is the only one that's not messed up. :P Yes, it's a complete pain, but now that I have the knowledge to fix it, I just need to dedicate the time.
Khepri:
--- Quote from: EpicFrySauce on January 03, 2012, 03:49:07 PM ---I can do that too. Rotation is not offset for the head by default. the Z axis is the only one that's not messed up. :P Yes, it's a complete pain, but now that I have the knowledge to fix it, I just need to dedicate the time.
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Rotation is still a monday to fix.
soba:
You aren't gonna be able to fix it with blender, trust me, closest you will get is using DSQ Tweaker, and from what I've heard, you cannot add extra keyframes to existing animations with it...its sad :(
I bought it for christmas, unfortunatly I've been having key troubles with the owner, I should be able to use it today tho
Khepri:
--- Quote from: soba on January 04, 2012, 11:45:46 AM ---You aren't gonna be able to fix it with blender, trust me, closest you will get is using DSQ Tweaker, and from what I've heard, you cannot add extra keyframes to existing animations with it...its sad :(
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