| Blockland Forums > Modification Help |
| On Brick Hit If Projectile |
| (1/7) > >> |
| jes00:
How would I code a brick so that when it's hit it checks if the projectile is SkillPickaxe and if so it does stuff? |
| otto-san:
On the projectile's onCollision function, if it hits a brick, make it process the input event. |
| jes00:
--- Quote from: otto-san on November 25, 2011, 04:54:14 PM ---if it hits a brick, make it process the input event. --- End quote --- How would I make it check if it hit a brick? why would I want to process the input event? |
| Superb:
Something like yourweaponprojectile::oncollision |
| Destiny/Zack0Wack0:
--- Code: ---function SkillPickaxeProjectile::onCollision(%this,%obj,%col,%fade,%pos,%normal) { if(!(%col.getType() & $TypeMasks::FxBrickObjectType)) return; //Do brick collision stuff here, %col is the brick, %obj is the projectile } --- End code --- If your projectile is named something different, change the SkillPickaxeProjectile part. |
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