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On Brick Hit If Projectile

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jes00:

How would I code a brick so that when it's hit it checks if the projectile is SkillPickaxe and if so it does stuff?

otto-san:

On the projectile's onCollision function, if it hits a brick, make it process the input event.

jes00:


--- Quote from: otto-san on November 25, 2011, 04:54:14 PM ---if it hits a brick, make it process the input event.

--- End quote ---
How would I make it check if it hit a brick? why would I want to process the input event?

Superb:

Something like yourweaponprojectile::oncollision

Destiny/Zack0Wack0:


--- Code: ---function SkillPickaxeProjectile::onCollision(%this,%obj,%col,%fade,%pos,%normal)
{
if(!(%col.getType() & $TypeMasks::FxBrickObjectType))
return;

//Do brick collision stuff here, %col is the brick, %obj is the projectile
}

--- End code ---

If your projectile is named something different, change the SkillPickaxeProjectile part.

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