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Boss Battles - Six years...
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ZERØ:

--- Quote from: Redconer on November 02, 2014, 10:16:50 AM ---I'm bothered by the fact that the Boss Battles Developer pack doesn't have Fillcan

--- End quote ---

Why is there no fillcan? Is it becuase the old fillcan has that Torso Decal bug?

On a side note my Brother is joining Blockland, he has played the Demo for 4 years and finally decided to buy the game, he was more of a console person but hes finally getting a gaming rig soon built by yours truly.

Hes also very serious person and hopefully once he gets more experience he can submit an admin app and take my place once I am off to college. Though the way the apps are accepted now, I will have to train him very hard and teach him the Do's and Do Not's of being an Admin even though he says he already knows them.


Jonathant1:
     Medusa is a great boss, theres only one problem though. When you use her ability to turn people into stone, its a charge instead of instantaneous/duration based, which is still fine but has some problems. One of the problems being you could actually LOOK at her and then turn away at the last second and not be frozen. Another problem with the boss, but not the petrifaction, is with firebugs. They can be an issue at times to hit with regular melee and throwing knives, causing the player to revert to the petrifaction ability. It can be repetitive just having to fall back and try to use the ability to freeze the enemy. Even though all the bosses are pretty much repetitive, it just depends on how people play the boss Because of this, I was thinking of adding another ability that either:
1. Hinder their movements or lock a certain ability (e.g. disabling jets or double jump for a given time, or slowing them down overall)
2. Give throwing knives special properties (e.g. aoe posion effect on contact with anything, or that slow down effect as mentioned above)

    Overall though, shes an easy boss to get the hang of. Great job to whoever/the group that created this boss!
Gizmo.:
Let me tell you Penth is a great boss buuuuuuut if I suck I die really easy so you should probably make him invincible so I can win easier without actually trying.

Great boss tho.
ZERØ:

--- Quote from: Jonathant1 on November 02, 2014, 05:16:47 PM ---     Medusa is a great boss, theres only one problem though. When you use her ability to turn people into stone, its a charge instead of instantaneous/duration based, which is still fine but has some problems. One of the problems being you could actually LOOK at her and then turn away at the last second and not be frozen. Another problem with the boss, but not the petrifaction, is with firebugs. They can be an issue at times to hit with regular melee and throwing knives, causing the player to revert to the petrifaction ability. It can be repetitive just having to fall back and try to use the ability to freeze the enemy. Even though all the bosses are pretty much repetitive, it just depends on how people play the boss Because of this, I was thinking of adding another ability that either:
1. Hinder their movements or lock a certain ability (e.g. disabling jets or double jump for a given time, or slowing them down overall)
2. Give throwing knives special properties (e.g. aoe posion effect on contact with anything, or that slow down effect as mentioned above)

    Overall though, shes an easy boss to get the hang of. Great job to whoever/the group that created this boss!

--- End quote ---
Medusa is fine, we don't need her to be nerfed to death like in my opinion Sky Captain.
Jonathant1:

--- Quote from: ZERØ on November 02, 2014, 06:04:58 PM ---Medusa is fine, we don't need her to be nerfed to death like in my opinion Sky Captain.

--- End quote ---

Bah, i wouldnt want medusa to be nerfed into the ground either. If you actually read my post, you would know I meant buffs, not nerfs.
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