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| Boss Battles - Six years... |
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| Redconer:
And I wait for a Demoknight-related class |
| The Lawyer:
Rocketman needs a buff in damage. He can knock around the boss but for little damage. I direct hit the boss about 5 times only for 137 damage. |
| ZERØ:
If it was up to me I would just make all the slow classes slightly faster, considering if your a : Healer, Overwight, Rocketman, Constructor, Detonator, your dead instantly because you can't outrun the boss, or get away fast enough. Something that could improve overweight would be faster walking speed if the minigun is not out. |
| Redconer:
--- Quote from: The Lawyer on April 16, 2015, 09:05:30 PM ---Rocketman needs a buff in damage. He can knock around the boss but for little damage. I direct hit the boss about 5 times only for 137 damage. --- End quote --- Pretty sure a direct hit from each rocket deals 100+ damage --- Quote from: ZERØ on April 16, 2015, 09:15:32 PM ---If it was up to me I would just make all the slow classes slightly faster, considering if your a : Healer, Overwight, Rocketman, Constructor, Detonator, your dead instantly because you can't outrun the boss, or get away fast enough. Something that could improve overweight would be faster walking speed if the minigun is not out. --- End quote --- Healer and Constructor had gotten a speed boost when Castle was introduced, yet they can't outrun most bosses. Rocketman and Detonator can use their knockback from their explosives, only that you need to he cautious with Detonator's stickies. Yet, I like for the Overweight having the ability to maintain a faster speed when the Minigun isn't in use. |
| Redconer:
The feedback procress for this is covered in cobwebs |
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