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| Boss Battles - Six years... |
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| Freeze:
--- Quote from: -Jetz- on February 23, 2012, 03:58:12 PM ---Usually the hit and run on the eject button can be avoided if you pay close attention. I've been thinking we may need to redo the layout of the fort though. It's nice, but the interior only serves to slow people down or bottleneck them on their way to the roof. The turret buildings are the same way. There's also those two forts but nobody uses them for anything. --- End quote --- I can avoid it, but for othet people (the dead people on normal team as well as the boss) it gets annoying and boring. |
| ShadowYoshi294:
This a rather bumpy road. |
| Conan:
You should really remove those towers; they really don't serve any purpose. Replace them with another elevated walkway. Another thing that's not used is the platform jumps from the door platform to the bed. Those platforms end up too risky to use, or impossible to use for some slower and non-jumping classes. IMO it would be better for another elevated walkway there. However, the forts do serve a purpose. Even though people don't use it often, its useful for the boss to hide in (example; samus) and if players actually use them they can be pretty strategic. |
| -Jetz-:
--- Quote from: Conan on February 23, 2012, 10:58:47 PM ---You should really remove those towers; they really don't serve any purpose. Replace them with another elevated walkway. Another thing that's not used is the platform jumps from the door platform to the bed. Those platforms end up too risky to use, or impossible to use for some slower and non-jumping classes. IMO it would be better for another elevated walkway there. However, the forts do serve a purpose. Even though people don't use it often, its useful for the boss to hide in (example; samus) and if players actually use them they can be pretty strategic. --- End quote --- The thing about the towers is that only the tops of them are ever used. Nobody goes inside them. I think they should be redesigned to account for this. I agree about the platforms being Self Delete. I'll consider possible layouts for another way over, but leave them for now. As for the forts, it is a bad idea for the boss to hide in them because if nobody is stupid enough to charge inside, time will run out with very limited possible gain. It is a bad idea for players to go inside too, because it isn't actually defensible against the boss. The boss in most cases goes wherever they want and virtually nothing can stop them for long. I'd also like to discourage hiding in general, because killing everyone should be the boss's main method of winning, and capturing the point being secondary. |
| Dr.Block:
I don't normally get annoyed by runners but if I'm Badspot, it can be very frustrating because of how slow he is. Using the shockwave to super jump really doesn't help at all. |
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