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| Boss Battles - Six years... |
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| YourBuddyBill:
--- Quote from: -Jetz- on March 27, 2012, 05:17:32 PM ---Samus has high speed and can fire rockets that can kill a scout in one hit. She also has a ranged weapon with a high rate of fire. She has roughly three times the health you propose for your boss, when calculated at thirty players. I'm glad you mentioned Mocheeze, because the more I think about it, the more I realize it's a great comparison that shows that you have no idea what you're doing. Mocheeze is a broken boss. 4/5 times he'll get massacred in a heartbeat. Other times a skilled player can actually use him successfully. If he gets more health, those skilled players become unbeatable, and he can hardly have any less. We've announced our plans to remove him several times. This is probably what your proposed Space Guy boss would be like: powerful, but in the hands of anyone but an expert, completely worthless. --- End quote --- Mind putting the model up for download then? Or you could just leave it in in a little subsection of 'bosses that suck in the hands of everyone but the skilled'. XD |
| pecon98:
Yeah, we should make a little peanut gallery of failure bosses. -Dragon Queen -Takato14 -Riddler (Jetz will question me immediately about this) |
| -Jetz-:
--- Quote from: pecon98 on March 27, 2012, 06:03:08 PM ---Yeah, we should make a little peanut gallery of failure bosses. --- End quote --- Mocheeze - Removed for being impossible to balance and the model was hideous. Skill4Life - Removed because the events decided to fall asleep on the job whenever the brick owner left. PowerDag - Removed after one day because nobody authorized that ego-trip. Space Guy - Wasn't ever really a boss. SuperRiddler - Ignored as an idea, died in one round upon being implemented anyway, NOW HE SEEKS HIS REVENGE. Edit: Oh yeah, I remember the Dragon Queen. Dragon Queen - Evented. Same problem as Skill4Life, also I believe it had absurdly low health. |
| Conan:
why wont you just try out increasing mocheeze's health just a bit --- Quote from: Conan on March 26, 2012, 07:15:59 PM --- After playing him, I can see why you shot down his health as he's pretty op if you know how to use him. However, the current health levels are just unplayable. I suggest changing base HP to 20-25, and increasing HP per player to 10. No HP curve. --- End quote --- |
| pecon98:
--- Quote from: -Jetz- on March 27, 2012, 06:17:03 PM ---Mocheeze - Removed for being impossible to balance and the model was hideous. Skill4Life - Removed because the events decided to fall asleep on the job whenever the brick owner left. PowerDag - Removed after one day because nobody authorized that ego-trip. Space Guy - Wasn't ever really a boss. SuperRiddler - Ignored as an idea, died in one round upon being implemented anyway, NOW HE SEEKS HIS REVENGE. Edit: Oh yeah, I remember the Dragon Queen. Dragon Queen - Evented. Same problem as Skill4Life, also I believe it had absurdly low health. --- End quote --- Jetz, there actually was a "Riddler" boss at one point. |
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