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Boss Battles - Six years...
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Frontrox:
Heil
-Jetz-:

--- Quote from: pecon98 on March 27, 2012, 06:57:44 PM ---Jetz, there actually was a "Riddler" boss at one point.

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I also suggested a SuperRiddler boss like five times. Never knew that though. You've kinda been here longer than me.
YourBuddyBill:

--- Quote from: pecon98 on March 27, 2012, 06:03:08 PM ---Yeah, we should make a little peanut gallery of failure bosses.

-Dragon Queen
-Takato14
-Riddler (Jetz will question me immediately about this)

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Yay! :D
I think Skill4Life could be reimplemented if you still have the save of it. If the events didnt work because the owner wasnt present, I think you could just save without saving ownership and then reload. It would replace his with yours and voila! It would work!
pecon98:
The playertype for Sky Captain is complete. Now I just need Bushido (or anyone else who wants to) to make:
--- Quote from: pecon98 on March 25, 2012, 01:31:35 AM ---I was thinking a weapon that shot 4 precise 40 damage shots when you clicked, it would 'cool down' for 2 seconds, then fire upon another click. I was thinking it would have no model, so if you could, try to just make it fire from the hand or something like that. If you could make it call skycaptainkill(); every time the weapon kills a player that would be great. This would be for Sky Captain.

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--- Quote from: YourBuddyBill on March 27, 2012, 08:05:06 PM ---Yay! :D
I think Skill4Life could be reimplemented if you still have the save of it. If the events didnt work because the owner wasnt present, I think you could just save without saving ownership and then reload. It would replace his with yours and voila! It would work!

--- End quote ---
No.
YourBuddyBill:

--- Quote from: pecon98 on March 27, 2012, 08:05:51 PM ---The playertype for Sky Captain is complete. Now I just need Bushido (or anyone else who wants to) to make:

--- End quote ---
Ok, uh, what do you mean 'four precise shots'? Is it four shots in rapid succession, or is it more like a shotgun?
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