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| Are you able to import 3ds max animations? |
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| okiver:
So i got AutoDesk 3ds Max 2011 32&64 bit and also Milkshape. So im currently wondering if there is ANY way to export from 3ds Max to Milkshape but still with animation. Since im used to 3ds Max.. |
| Aware:
Yes, there is. I dont know how exporting works on 3DS Max, but I asume there is an option your not finding. In Milkshape; Go File>Import>AutoDesk 3DS I suggest exporting to DTS directly. http://www.garagegames.com/community/resources/view/18261/1 Altho it is for the 2010; I am pretty sure it will work. |
| okiver:
--- Quote from: Aware on November 30, 2011, 06:09:27 PM ---Yes, there is. I dont know how exporting works on 3DS Max, but I asume there is an option your not finding. In Milkshape; Go File>Import>AutoDesk 3DS I suggest exporting to DTS directly. http://www.garagegames.com/community/resources/view/18261/1 Altho it is for the 2010; I am pretty sure it will work. --- End quote --- It must be EXACTLY same 3ds max version.. And also the DW link from there is broken :P... |
| LoserHero:
The animation information should be included in the file-type you export with automatically. Milkshape will do the rest for you. I also use Milkshape 3D and 3DS Max 2011. Although I don't know why you wouldn't just export straight to DTS with an exporter plugin. |
| okiver:
--- Quote from: LoserHero on December 05, 2011, 02:16:48 PM ---The animation information should be included in the file-type you export with automatically. Milkshape will do the rest for you. I also use Milkshape 3D and 3DS Max 2011. Although I don't know why you wouldn't just export straight to DTS with an exporter plugin. --- End quote --- Could you help me with that? When i try directly i get "No Bounding Box Found" when i create one i get "No Data To Export Found" :s |
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