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Boomerangdog's DRPG
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Boomerangdog:
First of all, I did not make the full DRPG mod, Zack0Wack0, Chrono, Clockturn, LoserHero, and Racer did. Not me. I simply modify it, and here I will be posting those "modifications" of my DRPG. I am going to be hiring a team to help with me on this project, only people that I know and can either model or script. I am not choosing a random person who wants to help. Below I will put upcoming updates, the team, and the update log. NOTICE, this is NOT advertising my server, this is just so people who DO play my server, can know the upcoming updates. Titles provided by CoolText.com (cooltext.com)

Boomerangdog - Adding the content.
Honor - Currently working on the DRPG Leadership GUI.
Crown - Providing bug fixes.

Update v1.6
Things added
Magic System
New Nation = Larevlis (Dark Blue)
Things fixed
Ruby Color.
Update v1.5
Things added
+Added an Emerald Jewelry System.
+Added a Sapphire Jewelry System.
+More Cooking items (isn't able to be eaten, sorry)
+Bread
+Turnip Pie
+Dry Cereal
+Emerald Necklace/Ring
+Saphire Necklace/Ring
+Saphire Gem Ore
+Emerald Gem Ore
Things fixed
^Ruby's vein count being 1, to 3.
^Bots no longer work.Update v1.4
(Jewelry Update)
Things Added
+A functioning Jewelry system.
+Gold Necklace
+Gold Ring
+Ruby Ring
+Ruby Necklace
+Necklace Mould
+Ring Mould
+Gold Chain
+Paper (To make moulds, may be used for other things later)
+New Ore = Ruby
+Client Logos for all added items in this update.
Things Fixed
^The 1.3 Black Iron armor not protecting.
^The Steel Armor not protecting.
Update v1.3(Cape Update)Things Added
+Friendship Cape (Given by Host if you are a friend of his)
+Leadership Capes (Oloni, Vanote, Rhodok, Derma, and Elrad)
+More ores generated.
+Resources will generate further.
+New Mob = Vampire (Drops 1 moonwell wood... I am a genius)
+Added a new Black Iron Armor set, that does not require Hard Leather (Chestplate, Heavy Boots, and Gauntlets.
+Added a Black Iron helmet.
+War Manager Cape
+Co-Leader Cape
+Combat Cape
Things Fixed
^Fixed Rhodok spawns not working.
^Fixed the deletion of the Moonwell Tree, caused by Paperbark Tree. Both are still in the game though.
^Fixed some EXP capes not giving bonus EXP.
^Fixed Rhodok completely up, completely functionable now.
^Fixed the setting war bug.
^Fixed the joining server/leaving server/spawning lag.
^Fixed the dropping mob dropping bug.

Update v1.2
(First new nation update)
Things Added
+Added a new nation (Rhodok)
+Added a new tree. (Paperbark Tree, level 25)
Not a big update, but an effective one.

Update v1.1
(Mobs Update)
Things Added
+Added new mob = Zombie Warrior.
+Added new mob = Bandit.
+Added new Mob = Goblin.
Things Fixed
^Crafting Exploit fixed.
Things Removed
-Removed Creeper (People were complaining about it)
Not a big update, but people love the new mobs.

Update 1.7
Things going to be added
Admin Cape
Each nation will have their unique skill, and get that skill as a perk (as a starting perk)
Imperial Cape

adam savage:
I figured out why this server nearly died, because you keep reseting! People hate rebuilding hosue/settlment/farms/nations! if you stop reseting, it will get popular again.
Boomerangdog:

--- Quote from: adam savage on December 02, 2011, 04:58:12 PM ---I figured out why this server nearly died, because you keep reseting! People hate rebuilding hosue/settlment/farms/nations! if you stop reseting, it will get popular again.

--- End quote ---
First of all, it hasn't reset in about 3 weeks now. And this topic is not about my server, it is about the modification on my DRPG.
adam savage:
Ah.
Boomerangdog:
I am going to start working on Emerald later. Oh, and I am pondering, should I add an admin cape that gives bonus EXP in Farming, Mining, Woodcutting, Smithing, and Fletching?
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